Sony to Take Action as PS5, PS4 Owners Play Less Than Anticipated

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Remember_Spinal

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Time to ramp up the PC ports.

You mean time for that PS4-level portable handheld 😏?

I doubt people venturing out more is hurting Nintendo as much as Sony & Microsoft, Switch's portability being a major reason why. All the more reason for a new Sony portable with PS4-base level performance for taking the PS4 library on the go (and streaming PS4 Pro and PS5 games on the go).

Time to commit, Sony. Do it!
 

ethomaz

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For these interested that is the actual speech posted on https://icon-era.com/threads/sony-q1-fy2022-results-2-4m-ps5.529/

  • Total gameplay time for PlayStation users declined 15% year-on-year in Q1. Gameplay time in the month of June improved 3% compared with May and was down only 10% versus June 2021, but this is a much lower level of engagement than we anticipated in our previous forecast.
  • We believe the primary reason for this is that the growth of the overall game market has recently decelerated as opportunities have increased for users to go outside due to a reduction in COVID-19 infections in key markets.
  • Taking this situation into account, we intend to take action to increase user engagement in the second half of the fiscal year, during which major titles including first party software are scheduled to be released, primarily by increasing the supply of PlayStation®5 (“PS5™”) hardware and promoting the new PlayStation Plus service.
  • At this point in time, we have made no change to our 18 million unit sales forecast for PS5™ hardware in FY22, but since we are seeing a recovery from the impact of the lockdown in Shanghai and a significant improvement in the supply of components, we are working to bring-forward more supply into the year-end holiday selling season.
  • Sony Interactive Entertainment LLC completed its acquisition of Bungie on July 15 of this year and collaboration between the two companies has begun.
  • In addition, the acquisition of Haven Entertainment Studios, announced in March, was completed on June 27. In addition to enhancing the content development capability of our existing studios, we are working to strengthen our first-party software by creating new IP and accelerating the roll-out of live game services and multi-platform titles through synergies with the studios we have acquired.
 

Muddasar

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Did they? For the second-half of 2022 (the time they are taking actions to increase engagement) the PC ports are the same as before... Uncharted, Spider-man & Miles Morales.
You can read what Sony said in my previous posts... nothing about ramp up PC ports.

His world revolves around PC. All solutions to everyone problems are PC PC and PC only.

Sony made 80 million revenue from PC this year out of a total 25 billion and this guy thinks PC is the solution. Go figure.
 

DynamiteCop

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His world revolves around PC. All solutions to everyone problems are PC PC and PC only.

Sony made 80 million revenue from PC this year out of a total 25 billion and this guy thinks PC is the solution. Go figure.
Where are you getting an $80 million revenue figure? Also ROI for PC gamers is considerably higher than in their console market. While smaller we as individuals are more valuable than you.
 
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IntentionalPun

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Did they? For the second-half of 2022 (the time they are taking actions to increase engagement) the PC ports are the same as before... Uncharted, Spider-man & Miles Morales.
You can read what Sony said in my previous posts... nothing about ramp up PC ports.
You just posted something with this quote though:

accelerating the roll-out of live game services and multi-platform titles through synergies with the studios we have acquired.

Hard to say if that has anything to do with PC ports, but they did buy a PC port company.
 

Muddasar

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Where are you getting an $80 million revenue figure? Also ROI for PC gamers is considerably higher than in their console market. While smaller we as individuals are more valuable than you.

sony-pc-rev-report-750x421.jpg


Yes PC individuals are more valuable considering the majority of console gamers buy their games and PC gamers pirate their games for free.

Days Gone, HZD and GOW torrent download numbers are proof enough. More people downloaded the games for free than the numbers shown in the image above.
 

IntentionalPun

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That's $80 million more than the $0 they were making before on PC ports.

Then this year that's $220 million more than the year before (expected.)

And on and on.

That's the point of going into new markets.. it's new money. Sony clearly believes this money more than offsets the investment and any chance of cannibalizing PS5 sales. Likely because anyone who would jump ship to PC probably wasn't buying anything but a few exclusives anyways... like any PC gamer I know with a Playstation.

Also.. they are just porting old games at this point lol Sony is clearly thinking day 1 is a bad idea.. this is a measured action by them to increase profit... even if it sells a few less PS5s.

Can companies be wrong? Sure.. but.. they also have the data, have done extensive surveys, talked to analysts, etc. so you are just saying you know better than this massive company w/ a lot more data points.
 

nominedomine

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sony-pc-rev-report-750x421.jpg


Yes PC individuals are more valuable considering the majority of console gamers buy their games and PC gamers pirate their games for free.

Days Gone, HZD and GOW torrent download numbers are proof enough. More people downloaded the games for free than the numbers shown in the image above.
You got to save that money that goes into the high end GPU somewhere.
 
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DynamiteCop

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A few million sales on PC is nothing. Consoles are where it's at

high roller laughing GIF
Yes, the sales and money is so great where you're at that they're coming to us with your games begging us to buy them.

You guys need a reality check.

sony-pc-rev-report-750x421.jpg


Yes PC individuals are more valuable considering the majority of console gamers buy their games and PC gamers pirate their games for free.

Days Gone, HZD and GOW torrent download numbers are proof enough. More people downloaded the games for free than the numbers shown in the image above.
Why have they excluded titles... Death Stranding appears no where there and that clearly made it to six figures also.
 

IntentionalPun

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Why have they excluded titles... Death Stranding appears no where there and that clearly made it to six figures also.
I don't think Death Stranding was published by Sony on PC.. meaning they didn't make money on it.

edit: yeah 505 games published it.. Death Stranding was a fairly unique deal for Sony at the time.. they got the IP rights, Kojima got to release on PC 6 months later (or whatever it was) w/ outside publishing.
 
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