I'm very curious as well as to what Bluepoint would do with a large budget. Given the types of games they chose to do remakes for (SOTC and Demons Souls), it could be something dark fantasy related.
They also remastered Gravity Rush, Uncharted Nathan Drake Collection, MGS HD collection, Ico+SotC collection and GoW collection.
They did support work on GoWR, Titanfall and Flower, and ported PlayStation All-Stars Battle Royale to Vita.
Plus before joining Bluepoint their lead members did work either at Retro Studios in games like the Metroid Prime games, Donkey Kong Returns or Mario Kart 7 or in other AAA studios like Blizzard working on stuff like Diablo II and WoW or many other top AAA hits from many different types.
I assume these folks can do pretty much any type of game, maybe with the help of a few great narrative/game design hirings, or overview, mentoring or support from some other studio that excels at that like ND or SSM.
Oh no no, I meant that when some regulators would say something against Sony buying Square Enix (what some dudes here would believe) that they would counter it with, the argument that Microsoft bought Zenimax to justify it. But that’s unlikely to happen, approving too big Publishers for Microsoft but complaining about a midsized Japanese publisher for Sony. So I don’t think Sony would be really concerned about Square Enix getting approved.
The acquisition of ABK shouldn't have any meaningful effect on Sony's success because they only represent a very small portion of the market, so the regulators should approve that acquisition. In the case of Square, they are way smaller than ABK, so regulators should care even less about it because the effect of that acquisition in the market would be way less important.
can someone elaborate? didn't they say they are doing original content for existing IP? something similar..
From what I've seen, they said original content, I haven't seen where they said it was for an existing IP. I just assumed that it was their way of saying they wanted to make an original IP.
They only said "original content", which honestly can be interpreted either way.
When announced their partnership with Sony, Bungie, Firewalk or Haven mentioned to be working on "new IPs". Nixxes were mentioned to work on PC ports. They didn't mention anything for Housemarque since they barely released Returnal when acquired, they were working on its post launch content. Regarding Firesprite they mentioned "multiple projects" and later we knew Horizon CoM was one of them.
For Bluepoint they said that weren't working on remasters, but "original content" instead. Which is a weird, not traditional wording. If they would have been working on a new IP game, I think they'd have mentioned "new IP" but wasn't the case. Later we they were a support team in GoWR. So maybe that 'original content' was to codevelop GoWR.
Or maybe in addition to this they were also working on something else for an existing IP. Regarding the wording of "content" instead of mentioning "game" maybe meant they outsourced content for GoWR, or maybe that they are working on a dlc for an existing game, which could be additional contnet to be included in a PS5+PC remaster/remake/director's cut that has been ported/remastered/remade by someone else.
Or maybe it means they are codeveloping a sequel or spinoff with other studio, as could be Bloodborne 2 with FromSoft, the next GoW with SSM, the next Uncharted with ND, the next Motorstorm/Wipeout with Firesprite, etc. The other team could be more on charge of the design, story, etc. and Bluepoint would be on charge of a good chunk of its art and tech content and implementation.