Updated Sept 27 with DF new video tech analysis: Forza Motorsports previews

Snake29

Member
21 Jun 2022
71
134

Watching this video... god this game looks like ass. Also, it seems like Force Feedback is not that good

You can say based on this whole video that he wasn't blown away by FM8 in any ways.
 
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27 Jun 2023
3,748
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United kingdom
I am kinda glad i am not into racing games at all, The only one I really liked was Burnout and these types look super boring to me.
Shame burnout revenge & takedown aren't on PlayStation when they're BC on Xbox I'd love to have them with the online matchmaking on ps5 burnout paradise is good but not as good as the previous ones
 
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Evilms

Graph Master
21 Jun 2022
1,159
2,460
XSX

  • Performance mode without RT: 4k dynamic (down to 1440p) / 60fps + TAA (instead of MSAA)
  • Performance mode with RT: 4k dynamic (down to 1440p or even below) / 60fps + TAA + RT limited to reflections on cars only and ambient occlusion
  • Visuals Quality mode: native 4K / 30fps + RT on all glossy surfaces

XSS

  • Performance mode: 1080p dynamic / 60fps without RT + TAA
  • Visuals mode: 1440p dynamic / 30fps without RT + TAA
Forza-Motorsport-Hands-On_-Xbox-Series-X_Series-S-First-Impressions-6-43-screenshot.png

Forza-Motorsport-Hands-On_-Xbox-Series-X_Series-S-First-Impressions-3-54-screenshot.png

Forza-Motorsport-Hands-On_-Xbox-Series-X_Series-S-First-Impressions-2-25-screenshot.png

3E3283AA-8E09-4E69-A7C5-3224A1A76E77.jpg
63F2FBFA-C03D-4B9C-B69D-97AD182589B3.jpg

ACA5A93E-88D8-4E7A-9639-CB0210CEADCA.jpg
A84CC72E-7403-4E6C-A013-AABDC4F87BE9.jpg
 
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OP
OP
Gamernyc78

Gamernyc78

MuscleMod
Moderating
28 Jun 2022
19,460
16,021
XSX

  • Performance mode without RT: 4k dynamic (down to 1440p) / 60fps + TAA (instead of MSAA)
  • Performance mode with RT: 4k dynamic (down to 1440p or even below) / 60fps + TAA + RT limited to reflections on cars only and ambient occlusion
  • Visuals Quality mode: native 4K / 30fps + RT on all glossy surfaces

XSS

  • Performance mode: 1080p dynamic without RT + TAA
  • Visuals mode: 1440p dynamic without RT + TAA
Forza-Motorsport-Hands-On_-Xbox-Series-X_Series-S-First-Impressions-6-43-screenshot.png

Forza-Motorsport-Hands-On_-Xbox-Series-X_Series-S-First-Impressions-3-54-screenshot.png

Forza-Motorsport-Hands-On_-Xbox-Series-X_Series-S-First-Impressions-2-25-screenshot.png

3E3283AA-8E09-4E69-A7C5-3224A1A76E77.jpg
63F2FBFA-C03D-4B9C-B69D-97AD182589B3.jpg

ACA5A93E-88D8-4E7A-9639-CB0210CEADCA.jpg
A84CC72E-7403-4E6C-A013-AABDC4F87BE9.jpg
Awesome, thanks.
 

Snake29

Member
21 Jun 2022
71
134
Visually, this is nothing spectacular. GT7 looks way better.

To add more context: look at the RT reflections. The paintjob on cars are just flat and do not have any depth. It looks washed out. They could’ve been mobile game car models. The RT reflections do not make the car look better. The xbox fanboys were hyperbole hard on it back then. Based on there reactions, it would destroy GT7. Well it will bite them back yet again.
 
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Snake29

Member
21 Jun 2022
71
134
We said it on GAF, way back when they were downplaying GT7. You remember, when 12TF, VRS, VRR, Sampler Feedback, Velocity Architecture and all their buzzwords was still a thing. Now a few years later, we are seeing back what we’ve already said and that is that RT ingame would be pretty pointless.
 
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