@Yurinka
Did you see this?? 23 BILLION
Per an annual report, Mihoyo is the most highly valued private games company
kotaku.com
This is when you take a step back and remind yourself that the most popular games in the world are the ones no one talks about but millions play a day
Gacha hooks asideā¦ thereās no denying to quality and pedigree. These are epic games that blow away most premium priced boxed games in scope and depth and players adore them.
And then thereās the turnaround on content and the insane amount of money and developer bandwidth needed to sustain them. Industry is changing wildly.
I think this one is maybe a bit overvaluated but yes, MiHoyo is making a shit ton of money and this valuation makes way more sense. Because MiHoyo is making more money than Zynga, who got bought by $12B.
As an example according to data.ai (the most accurate source for revenue estimation of mobile games), Genshin made over $5B LTD only in mobile, at it has been the fastests ever to achieve it:
https://www.data.ai/en/insights/mob...sumer-spending-faster-than-any-previous-game/
They are also the top 8 -I assume including nongaming stuff because there's the Match top grossing publisher (with an estimated $2.5B of annual consumer spend, MiHoyo should get around 70% of this, $1.75B as revenue) in mobile gaming:
Star Rail is also
estimated to have made over $1B in under half a year only on mobile. You have to add here the money they made in PS and PC, where they are very successful too.
And...
Update 7/25 https://www.gamesindustry.biz/monopoly-go-reaches-2bn-in-consumer-spending-news-in-brief https://www.scopely.com/en/news/reflecting-on-the-journey-of-monopoly-go Itās amazing to think that at this time last year, we were preparing for the worldwide launch of āMONOPOLY GO!ā...
icon-era.com
Yep. As can be seen in the publishers list Scopely is big in mobile too. And this game particularly was the most successful release of the year. I have several friends and former coworkers who work or worked there. That game is a pretty massive succcess, Scopely already had many hugely successful games but I'd say this is the biggest one.
They have one which you may not have heard of, Stumble Guys. Basically a "Fall Guys for mobile" ripoff which is insanely popular between kids. They normally work on casual mainstream licensed IP mobile games such as Yahtzee with buddies, Star Trek Fleet Command, Marvel Strike Force, WWE Champions, Scrabble Go, The Walking Dead Road to Survival or Looney Tunes World of Mayhem, Wheel of Fortune. Not sure if also licensed, but Wordly was also pretty successful for them as I remember.
They're the typical case of mobile company who makes hugely popular F2P games for mobile that most console gamers never heard of.
Not sure how many people they have now in Barcelona, but they were aiming to have 700 people here. Way more than King, Ubisoft, Gameloft, IOI, Digital Legends/Infinity Ward or Take2's Social Point and any other local AAA or mobile gaming studio.