No sir, DOA. Can't even get 3k players on a free open beta on PC, where this game is supposed to do the best.
But PC is not the only platform and is less important to Sony than PS5. It is also not the first time that a title has sold better on console than on PC. As far as I know, Fortnite is played much more on Playstation than on PC, and games like Counterstrike and Valorant are much more popular on PC. CoD is also, as far as I know, more successful on console than on PC. Any player numbers on PC are therefore of little significance.
Only Sony knows how well it is received on the PS5 and what the status of pre-orders is. Even if the title sells below the set targets, Sony is not known for discontinuing titles immediately. Predator certainly did not sell well either and was only made available late on PS+ and finally the developer has now received all distribution rights from Sony to re-release it for PS5 and the Xbox platforms. Despite its flop status, Destruction Allstars has been completely reworked and is still playable. Sony already had a surprising mega-seller with Helldivers 2 and if I remember correctly, the developer hoped to reach 500,000 players.
The question is what Sony's short-term and long-term expectations are. Anyone who buys it for PS5 will ultimately be a paying PS+ subscriber. Pure sales figures are less important for games like this than players who invest time and money. There are many multiplayer games that fly under the radar but have a healthy little community. What's much more interesting is how the future of Concord is planned. Sony only got involved as a partner in production at the time and was convinced enough by the quality to buy the title from another publisher and buy Firewalk straight away. There are also indications that PvE is coming, something that makes sense given the weekly story snippets. After the CGI character/story trailer, I wouldn't be surprised if Sony is even planning an animated series based on the universe and the crew.
Personally, I enjoyed the betas and the slower gameplay suits me very well, so I'll be pre-ordering it in August. Ultimately, there are only three scenarios: 1. it will be released as planned and Sony will support it as planned and hope that the quality will bring more players and therefore paying customers on board 2. they postpone the title until early 2025 in order to include a PvE mode, among other things, and to boost marketing 3. they release it directly on PS+ Essential or Extra, build in stronger MTX or offer a $40 premium upgrade to get all content priority and for free, everyone else can unlock new heroes via a battle pass with a delay.
But I would be interested to know whether the title was always planned as F2P and Sony decided to sell it for $40 to offset costs. But we'll probably never know. If Sony isn't stupid, they could also offer skins or other collabs with Killzone and Resistance. But that's all music of the future. IMO, Concord is still a title with enormous quality and a lot of potential, I would be surprised if Sony now panics about PC. Helldivers 2 brought in enough money to support Concord for a long time.