So, I played the beta and did 15 rounds of various game modes.
My experiences so far are a somewhat mixed bag. I've been in five games where players left the team early, with two players leaving the game on spawn twice in two different games.
So, basically, a third of my games were with a team that had fewer players in it, and in two games, it was just me and another person fighting against five players twice.
This has completely ruined my experience with in the game. I am not a person who quits, even, if the score is 29-0. this really needs to be addressed somehow.
Besides that, the game I did get to play in, here are some observations
-The gameplay loop is good and feels smooth.
-The graphics and effects are nice.
-Maps are too big, and it feels too easy to lose track of your team.
I played almost all of the characters, but the Asian woman, the black dude, that heals, and the character who chucks around spores, alien one were the most fun to me.
- Some classes I did not like at all, the black chick throwing the knives; I am not even sure what the class is meant to be; a 500-pound assassin that can't go in stealth? she does horrible damage, feels like it is a placeholder, and really needs an overhaul
-I think this game is designed with synergies in mind, with classes supporting each other. Yes, it can be played solo, but I don't think it will be worth it for a person who wants to join games as a singular entity. If you have 2-3 mates that you can play with, I think the game's fun and execution go up in spades.
-I think the game needs some form of limited power-ups in it is to collect, just like in Quake or games like that; there should be double damage, a haste pick-up, an invulnerable power, invisibility etx and so on. Give them short cool downs, 15 seconds each and give them a long reset timer. Spice it up.
- The characters themselves. Oh boy.
-I will try to keep it simple here, but when I see the load-out screen of characters at the end or start of the game, I honestly can't see how they could have made a more ugly-looking roster of people.
-The character designs are simply hideous. So much of the criticism could have been avoided if they had just made regular, attractive-looking characters.
-I still don't think they should charge for £30 bucks for the game, make it free to play and sell cosmetics.
- Overall score a 7/10,
My experiences so far are a somewhat mixed bag. I've been in five games where players left the team early, with two players leaving the game on spawn twice in two different games.
So, basically, a third of my games were with a team that had fewer players in it, and in two games, it was just me and another person fighting against five players twice.
This has completely ruined my experience with in the game. I am not a person who quits, even, if the score is 29-0. this really needs to be addressed somehow.
Besides that, the game I did get to play in, here are some observations
-The gameplay loop is good and feels smooth.
-The graphics and effects are nice.
-Maps are too big, and it feels too easy to lose track of your team.
I played almost all of the characters, but the Asian woman, the black dude, that heals, and the character who chucks around spores, alien one were the most fun to me.
- Some classes I did not like at all, the black chick throwing the knives; I am not even sure what the class is meant to be; a 500-pound assassin that can't go in stealth? she does horrible damage, feels like it is a placeholder, and really needs an overhaul
-I think this game is designed with synergies in mind, with classes supporting each other. Yes, it can be played solo, but I don't think it will be worth it for a person who wants to join games as a singular entity. If you have 2-3 mates that you can play with, I think the game's fun and execution go up in spades.
-I think the game needs some form of limited power-ups in it is to collect, just like in Quake or games like that; there should be double damage, a haste pick-up, an invulnerable power, invisibility etx and so on. Give them short cool downs, 15 seconds each and give them a long reset timer. Spice it up.
- The characters themselves. Oh boy.
-I will try to keep it simple here, but when I see the load-out screen of characters at the end or start of the game, I honestly can't see how they could have made a more ugly-looking roster of people.
-The character designs are simply hideous. So much of the criticism could have been avoided if they had just made regular, attractive-looking characters.
-I still don't think they should charge for £30 bucks for the game, make it free to play and sell cosmetics.
- Overall score a 7/10,
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