I don't know how much one can trust Special Case Nick, wannabe insider.
I don't disagree with your point but some people here claim PS5 is always better in running games but i look at some of them and it's not the case, not SSD or the APi helped there, look at Alan Wake 2 for example
They done opened up the floodgates with the bs rumors now
They done opened up the floodgates with the bs rumors now
He wasn’t even the one who called visions of mana being at the Xbox show. It was the Nate guy from resetera and all he said was a game that surprised him being at the direct might be there. That’s it. Nick claiming he called it ahead of time after the fact is revisionist history unless someone can prove me otherwise.Speshal Nick said it? Well then it's definitely not coming to Xbox.
Being 'right' about Visions of Mana means zilch. It's clear that people had access to the prerecorded, pre-loaded developer direct before release day because we got confirmations that Indiana Jones was 2024 and the exact release date for Hellblade 2 leak. Same source - the direct video.
Okay but the point is, it's outperforming Series X in multiplats roughly 80% of the time it would seem. That could be due to a multitude of factors but given the hype over the on-paper performances, Series X should have been the one pulling ahead in multiplats at least 60% of the time, assuming equal resources in both versions.
If devs prioritize PS5 more for optimization, that has a lot more to do with MS's failure to create a viable market for Series (let alone Series X) than it has to do with Sony, who've done a very good job making the PS5 a viable platform for developers and more importantly for publishers (unit sales, B2P sales, MTX revenue, marketing & distribution etc.).
What ever money they pour into the port wont jeopardies the quality we expect from SIE when they develop ps5 games.
We knew that was the play from SIE, release first on PS5 then have a second run on the PC.
There numerous benefits from targeting a single platform, for example:
What ever money they pour into the port wont jeopardies the quality we expect from SIE when they develop ps5 games.
- Keeps cost of development down - Having a single platform to target means less complication during development.
- Simplified testing - Single platform to test against.
- Dedicated platform vendor support - Sony has a team of internal developers who support 1st and 3rd party studios to utilize hardware.
- No compromise in creative vision rather trying to reach a wider audience - They dont have to limit there creativity to the lowest dominator.
- Technical feasibility and vision - Hardware limitations are a known variable from the onset (so no cone of uncertainty)
But quality is affected the moment they start planning their engines around PC support. We have seen a decrease in quality on multiple Sony first party titles this gen, partly due to COVID, but also because of the cross gen period, where devs had to support multiple platforms.
All I'm gonna say for now is, if you see a Square-Enix x Azure strategic partnership announcement, expect the EXACT same stuff we're seeing now from the Sega x Azure strategic partnership.
As in, plenty more Square-Enix games Day 1 in Game Pass, Microsoft marketing deals for the games (at least in the West), announcement embargoes that withhold multiplat announcements for PlayStation for weeks/months on the official channels, Final Fantasy, Dragon Quest etc. premiers at Xbox Showcases, and Square-Enix representatives not-so-subtly suggesting Microsoft "treat them better" than other platform holders.
This is all still in the playbook of those leaked emails and unredacted documents, BTW. People acting like this can't signify something bigger at play are choosing to ignore precedent. Whatever Sony lets happen from here, is on them. It's their market to lose.
It looks like you were right again
if ff9 remake is at the Xbox showcase, that'd be another embarrassing L for Sony in a long line of embarrassing L's
PlayStation has a partnership with Rockstar. Jim Ryan already announced that back in 2020.Xbox (dying brand) marketing deals:
Assassin's Creed Shadows
Star Wars Outlaws
Call of Duty
Metal Gear Solid Delta: Snake Eater
Visions of Mana
Persona
Yakuza
Metapher: ReFantazio
Playstation (The market leader) marketing deals:
chinese/korean shovelware
Monster Hunter wilds
It’s just embarrassing all around. As I said before, wouldn’t be surprised if Xbox has the marketing rights to GTA6 & Kingdom Hearts 4.
are you trolling? SE just released the best game of the year lmao. And FF16 was top 3 goty last year.Square Enix is dead and so are their franchises.
Stop letting your nostalgia cloud your judgement.
Square Enix can go to Xbox just like they did during the 360 days.
Didn’t work then during their high and Xboxs high so it won’t work now.
Maybe Square needs to look at itself and start producing decent games. Maybe then they will meet their sales expectations.
It’s just embarrassing all around. As I said before, wouldn’t be surprised if Xbox has the marketing rights to GTA6 & Kingdom Hearts 4.
Doubt that. Sony does to care to much about Kingdom Hearts IV and GTA VI. The post you shared about FF9R was deleted. Probably another wishful thinking of Xbox fans.Xbox (dying brand) marketing deals:
Assassin's Creed Shadows
Star Wars Outlaws
Call of Duty
Metal Gear Solid Delta: Snake Eater
Visions of Mana
Persona
Yakuza
Metapher: ReFantazio
Playstation (The market leader) marketing deals:
chinese/korean shovelware
Monster Hunter wilds
It’s just embarrassing all around. As I said before, wouldn’t be surprised if Xbox has the marketing rights to GTA6 & Kingdom Hearts 4.