Fully playable Wolverine PC build circulating 😬😥😥 PhD plus DMCA notices to ppl who downloaded.

KiryuRealty

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Where it’s at.
Still believe MS secretly has something to do with Insomniac getting hacked. Don’t care what anyone says.

Marvel segments were clearly targeted.
That’s pretty dumb to believe.

It would be easy to prove and would be legally devastating as well as destroying trust in Microsoft from corporate customers that mean MUCH more financially to MS than Xbox does once it was all revealed.

I think some people really need to stop thinking at the level of a five-year old that has to wear a helmet wherever they go and actually think things through.
 
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On Demand

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That’s pretty dumb to believe.

It would be easy to prove and would be legally devastating as well as destroying trust in Microsoft from corporate customers that mean MUCH more financially to MS than Xbox does once it was all revealed.

I think some people really need to stop thinking at the level of a five-year old that has to wear a helmet wherever they go and actually think things through.

I’m not the one that played Starfield for 1000 hours. I wouldn’t be judging anyone’s level of intelligence.

I don’t know why you people put so much trust and honesty in these corporations. It’s not an impossible outcome at all.
 

thicc_girls_are_teh_best

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Piracy in general was huge on PS1-2, sure the PC boots came later but piracy was a big deal on PS first 3 consoles.

Define "huge". Again, it didn't really affect the large commercial markets. It was smaller markets where consoles as a whole were much less in sales anyway. The overall impact of piracy in those places was small compared to the actual revenue generated from official sales in the big markets. That's the big point here.

Also can't act like internet communities were so influential back then to foster a piracy culture globally because social media didn't even exist during PS1 or PS2 eras and was in its infancy during PS3 generation. So again, define "huge"?

The ports did cost them around a couple millions each and are generating them hundreds of millions of revenue per year, with a YoY of around 50%. While their console business and 1st party PS sales continue growing. Pretty likely even the Sackboy port is going to be profitable.

So yes, it's free money.

Clown take. Also, no the PC ports aren't generating millions in revenue per year. Destiny was generating millions in revenue for the previous fiscal year, but now that is in jeopardy due to current state of the game and delay of the newest big DLC until next year. We have the sales data leak now from the unfortunate ransomware attack; the sales of newer PC ports have been trending downward in units and revenue.

Also keep in mind last FY they missed their PC revenue target by $50 million and that was with Destiny revenue already factored in.

They need to worry about the vile oppressive bs they post in the name of inclusion and progressing. That place is so ass backwards it's insane.

Wait they're a ResetERA user? Lol, at least they've got balls to be public outside of that forum. Few do.
 
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Darth Vader

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Also keep in mind last FY they missed their PC revenue target by $50 million and that was with Destiny revenue already factored in.

Season 7 Nbc GIF by The Office
 

Gediminas

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Nobody did. That was fake. @Sircaw photoshopped it. No human being can stand playing that piece of garbage for so long.
you clearly doesn't get xbots resilience for having shit for 15 years and still offering their wife, children and their soul.

1000h is least what they can do..
 

Yurinka

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Clown take. Also, no the PC ports aren't generating millions in revenue per year. Destiny was generating millions in revenue for the previous fiscal year, but now that is in jeopardy due to current state of the game and delay of the newest big DLC until next year. We have the sales data leak now from the unfortunate ransomware attack; the sales of newer PC ports have been trending downward in units and revenue.
Clown take is to say PC ports aren't generating millions in revenue per year when we posted countless times the graph where SIE says they did $250M last year (which means top 20 game publisher in PC) and plans to make $450M this year.

image.png


In the slide we see Spider-Man generated $52M in 7 months and a half and TLOU $15.5M in 3 weeks. But they have many ports more like GoW, Days Gone, Morales, Uncharted and so on, with Horizon being the one who sold more until now with the tracked 3.3M (since launch, not this FY and assuming the supposedly leaked image wasn't fake) until February aprox. If Spider-Man made $52M with 1.5M, assuming similar pricing and discounts strategy then Horizon alone should have generated around $114.4M until February aprox. Same goes with DG, since launch (not this FY only) did -assuming similar strategy- around $59.93M as of February.

Then there's GoW, released in January 2022 and in early February 2023 according to the supposed leak sold 2.5M, which assuming similar pricing strategy than Spider-Man would mean $86.67M aprox. in around a year. Then there's Uncharted, Morales or Sackboy, showing only their first 3-4 months in the graph (tired now to calculate their combined revenue, you can do it). Then there's Predator, Helldivers and maybe more stuff generating I assume basically almost nothing for FY22 but something (not a lot) in earlier years closer to their release.

GBsYvqIXoAARu6Z


SIE games (when adding Bungie for the whole FY22 instead of since the acquisition) did outside PS -so also counting rival consoles for Bungie + MLB, not only PC- 67725B yen ($475.68M) in FY22, and that so far the first half of the current FY23 has a 54.38% vs the previous one.

image.png


And you also know Totoki said in the Q&A that Bungie fired around 100 people as part of the acquisition due to redundancies, that Sony owns 100% of Bungie and that it's normal to have delays in game development (and that is better to delay to improve than to rush and release in unpolished state). Bungie may have underperformed with their most recent release and may have fired a few guys isn't in jeopardy at all. It's normal business.
 

thicc_girls_are_teh_best

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@Yurinka you realize all the numbers you're talking money-wise are revenue, right? So you take out 30% and those are the profits, but then you have to remove the cost of the ports and then you get the net profits.

So for say Spiderman, that isn't $52 million profit...it's potentially $6.4 million profit. Remember, any port over $30 million requires additional approval. So I'm just assuming the Spiderman port was under $30 million or just about $30 million. "Free money", right? And TLOU Remake? That's likely in the red on PC since the revenue was only $15.5 million.

But, again...it's "free money", right? Right?
 
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KiryuRealty

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Where it’s at.
Apparently anyone who has been playing it has been getting hit with DMCA and potentially more.


Gotta love how stupid PC gamers continually prove themselves to be.

A stolen development build of a game is always going to have telemetry in it, and access control provisions like phoning home so the developer can track who has a copy that shouldn’t.
 

Nhomnhom

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@Yurinka you realize all the numbers you're talking money-wise are revenue, right? So you take out 30% and those are the profits, but then you have to remove the cost of the ports and then you get the net profits.

So for say Spiderman, that isn't $52 million profit...it's potentially $6.4 million profit. Remember, any port over $30 million requires additional approval. So I'm just assuming the Spiderman port was under $30 million or just about $30 million. "Free money", right? And TLOU Remake? That's likely in the red on PC since the revenue was only $15.5 million.

But, again...it's "free money", right? Right?
There is also the cost of having to have all their studios now capable of producing and supporting PC versions, the cost of PlayStation games no longer being exclusive to PS, the cost of exposing their games to piracy, the cost of empowering you direct competitor and so much more.
 
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