One thing to consider: There's this ongoing argument that "Microsoft needs this acquisition to compete". Sure, let's take a look.
Microsoft Game Studios + Bethesda have a total of 22 Studios. When acquiring ABK, they will be adding over 12 studios to that portfolio (Blizzard is spread into 5 teams, King has an unspecified amount of studios). That's at the very least 34 studios in total. For comparison, Playstation + Bungie have a total of 23 studios - Important to note that Sony has more support studios.
As for revenue, Xbox had $15.56 billion vs Playstation's $24.4 billion, in 2022. ABK had a total of $7.58 billion in revenue for 2022.
What this means is that Microsoft is already at parity in studios, and this acquisition will have the at ~38% more studios than Sony + around the same revenue overall.
This is what buying market share means.
Microsoft Game Studios + Bethesda have a total of 22 Studios. When acquiring ABK, they will be adding over 12 studios to that portfolio (Blizzard is spread into 5 teams, King has an unspecified amount of studios). That's at the very least 34 studios in total. For comparison, Playstation + Bungie have a total of 23 studios - Important to note that Sony has more support studios.
As for revenue, Xbox had $15.56 billion vs Playstation's $24.4 billion, in 2022. ABK had a total of $7.58 billion in revenue for 2022.
What this means is that Microsoft is already at parity in studios, and this acquisition will have the at ~38% more studios than Sony + around the same revenue overall.
This is what buying market share means.