Opinion: SONY not supporting Day&Date Releases on PC is wake up call for the company itself

Thirty7ven

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Day 1 PC of your premier SP titles makes no sense and PC fanboys could make a gap stop between editing ini files and think about business for a moment.
 

Nhomnhom

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25 Mar 2023
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Day 1 PC of your premier SP titles makes no sense and PC fanboys could make a gap stop between editing ini files and think about business for a moment.
Waiting for PlayStation ports to have quality AAA single player games to play gives them too much time to talk nonsense. It's getting bad for them now that Nintendo is taking action against emulators they used to pirate games as well.
 
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Orangee

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More platforms doesn't mean more success and more sales. Just look at most 3rd-party games
Sure, and you are right, but that's not what it is about. They dont care about sales number. They are just happy that more people can enjoy their creations.
The developers were also the ones pushing to port PSVita games to PS4.

They are obviously influenced by the extremely loud discourse from Phil and his influencers. The industry is pressurized by them.

No, it was always like this, but now the development of videogames is simpler and hardware is more alike, so It's easier to port games (often).

Toyama was pushing to put Gravity Rush 2 on PC for years but always got a red light.
 
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Systemshock2023

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I have a feeling this extremists are all new PC players, any older PC player would understand the concept that games made to cater to the PC market and games made for the console market are vastly different. The homogenization created by PC ports is relatively recent.

Homogenization is inevitable. It happened both ways. First from PC to console and then vice versa. FPS is the most popular genre on consoles ffs... comsoles can play games like cities skylines, WRPGS and many others that were thought as PC only games in the 90s and 00s

The differences that you see between PC and console were only a byproduct of japanese developers being archaic in their thoughts for a long time.

Once reality straighted them out (growing pains of the 7th gen and a dwindling local market) they started releasing their games on PC. So now you have JRPGS and fighting games among others on pc as well.
 
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Infinity

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Day 1 PC of your premier SP titles makes no sense and PC fanboys could make a gap stop between editing ini files and think about business for a moment.
console sales will be just fine. Consoles are for casuals and there are a lot of casual gamers out there. Playstation guys also said pc ports in general make no sense. And Sony did just that.
 

Say1nMan

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PS 1st party studios aren't built for day n date single player development not enough manpower especially for the quality they are always aiming for. Multiplayer is a different story where they don't really have to take 5-6 years development. The other obvious thing is I don't think going day n date is going to move the needle big enough for the sales of the PC version. We have seen enough proof that PS single player games on PC can only manage about 1-2 million in sales.
 

Polyh3dron

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PS 1st party studios aren't built for day n date single player development not enough manpower especially for the quality they are always aiming for. Multiplayer is a different story where they don't really have to take 5-6 years development. The other obvious thing is I don't think going day n date is going to move the needle big enough for the sales of the PC version. We have seen enough proof that PS single player games on PC can only manage about 1-2 million in sales.
Seen enough proof?

Was there a smash hit single player PlayStation Studios game that released day-and-date on PC that I missed?
 
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Eternal_Wings

Eternal_Wings

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Did they though? How?

Nothing in that event was about the business strategy of PlayStation outside of using their IP in other forms of media.

You're not out of the woods quite yet. The announcement of day-and-date PC game releases may very well be around the corner for PlayStation Studios.
Don't get your hopes to high. You won't see the day Sony accepting to lose their momentum for some lousy PC sales. The buying power of PC is slightly better than Xbox. Only certain games and genre do work on PC: Strategic simulations, MMOs, MP as Counter Strike, Destiny or Indie MP games.
 
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Say1nMan

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Seen enough proof?

Was there a smash hit single player PlayStation Studios game that released day-and-date on PC that I missed?
The single player games aren't selling like gangbusters on PC and I doubt going day n date will change that. Big franchises like God of War and Spider Man have already been put on PC to gauge how interested the PC crowd will be for those IP and sales are no where close to what Sony managed on the console base.
 
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Systemshock2023

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The single player games aren't selling like gangbusters on PC and I doubt going day n date will change that. Big franchises like God of War and Spider Man have already been put on PC to gauge how interested the PC crowd will be for those IP and sales are no where close to what Sony managed on the console base.

Apples to oranges. Release them with a similar marketing campaign day and date and Denuvo and watch PC and console numbers get much closer

Either way Sony does this due to that massive ROI. They don't expect to sell 15M copies of each port.
 
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Apples to oranges. Release them with a similar marketing campaign day and date and Denuvo and watch PC and console numbers get much closer

Either way Sony does this due to that massive ROI. They don't expect to sell 15M copies of each port.

The ROI is a pittance compared to the absolute amount of profits they get from the console versions though. 1000% ROI on $20 of 1000 copies is much less than 100% ROI on $30 of 100,000 copies...

Which is probably the type of ratio you're looking at for games like Rift Apart and Returnal on PC vs PS5 😂.

As for ratios reducing if they did Day 1 PC? Maybe for some games, likely not for others. Hence why even if they did it, Day 1 would be extremely selective. The potential losses they would face in a drop of 3P B2P, MTX/add-on and subscription sales (and possibly peripheral sales) on console with big-spending players shifting their buying habits to PC, would more than negate any marginal gains in B2P or revenue & profits from Day 1 PC for all their games.

That's the part you Steam fans seem to have so much trouble understanding for some reason.
 

mibu no ookami

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The ROI is a pittance compared to the absolute amount of profits they get from the console versions though. 1000% ROI on $20 of 1000 copies is much less than 100% ROI on $30 of 100,000 copies...

Which is probably the type of ratio you're looking at for games like Rift Apart and Returnal on PC vs PS5 😂.

As for ratios reducing if they did Day 1 PC? Maybe for some games, likely not for others. Hence why even if they did it, Day 1 would be extremely selective. The potential losses they would face in a drop of 3P B2P, MTX/add-on and subscription sales (and possibly peripheral sales) on console with big-spending players shifting their buying habits to PC, would more than negate any marginal gains in B2P or revenue & profits from Day 1 PC for all their games.

That's the part you Steam fans seem to have so much trouble understanding for some reason.

I mean do you know how we know you're wrong?

Because Sony has all the data and they're pushing forward with this strategy.

You continue to misunderstand the PC ports aren't about replicating console sales, it's simply about growth.

There is no evidence for the potential losses that you're alluding to and they have metrics on that too.
 

Kokoloko

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Day one releases (with Denuvo) would only hurt fanboys feelings at most.
Do you really think it wont effect Playstation Hardware sales and thus software sales at all?
You must have seen the amount of people who said they dont need to buy a Xbox anymore when this happened. You see people saying it now with PS let alone if they done day 1
 
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Gods&Monsters

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Do you really think it wont effect Playstation Hardware sales and thus software sales?
You must have seen the amount of people who said they dont need to buy a Xbox anymore when this happened. You see people saying it now with PS let alone if they done day 1
These people are delusional. If Nintendo and Sony both announce they are releasing all their games on PC Day 1 the console sales will tank so fast there won't be a next-gen. It's over.

Gamestop, Ebay and marketplace will be filled with tradeins with no value. Dumpsters will be full of used consoles.

All the people arguing otherwise are not being honest. They want the AAA industry (and Sony in particular) to disappear. They write lots of dumb analysis and flowery language to mask their real intentions.

It's not too late for Sony to reverse course 🤞
 
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I mean do you know how we know you're wrong?

Because Sony has all the data and they're pushing forward with this strategy.

You continue to misunderstand the PC ports aren't about replicating console sales, it's simply about growth.

There is no evidence for the potential losses that you're alluding to and they have metrics on that too.

48de604b-99ee-4400-a600-6958a71f0959.jpg
 

mibu no ookami

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Round and round we go.

There is no evidence that PC Day 1 caused a decline in Xbox ownership. In fact Xbox was strong out of the gate this generation despite starting PC Day 1 the previous gen.

All evidence suggests that GamePass Day 1 (particularly on PC) would have had a stronger impact and the lack of system sellers.

Xbox marketing has gone out of its way to say, you don't need an xbox.

It's not as if any of their PC games have been hits. If anything Sony has had MORE success on PC while maintaining their sales numbers. Evidence that Sony has more bangers.
 

Systemshock2023

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That's the part you Steam fans seem to have so much trouble understanding for some reason.

We understand it well enough. Believe me. If Sony's strengths rely on a handful of games and without them the castle crumbles then they should review their value proposition because it's not a robust enough. Tastes change and you damn well know that one flop sends a studio down the drain.

What happens in the scenario where Sony has a bad run with their first party games? Will people stop buying their consoles? After all, according to this site exclusive games are the only thing that matters.
 
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mibu no ookami

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We understand it well enough. Believe me. If Sony's strengths rely on a handful of games and without them the castle crumbles then they should review their value proposition because it's not a robust enough. Tastes change and you damn well know that one flop sends a studio down the drain.

What happens in the scenario where Sony has a bad run with their first party games? Will people stop buying their consoles? After all, according to this site exclusive games are the only thing that matters.

Sony's best selling console barely had major first party games.

Gran Turismo 3 and 4 are the only games that sold anywhere close to big sony first party games today.
 
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Gods&Monsters

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Sony's best selling console barely had major first party games.

Gran Turismo 3 and 4 are the only games that sold anywhere close to big sony first party games today.
We don't live in that world anymore. GTA, Final Fantasy, Metal Gear, Yakuza, Sports games were all exclusives. OG Xbox was DOA, Dreamcast was discontinued. PC gaming was not accessible and internet was slow. Those days are over.

Platforms need exclusives more than ever. Look at streaming services. They are fighting for content.
All evidence suggests that GamePass Day 1 (particularly on PC) would have had a stronger impact and the lack of system sellers.
So system sellers and exclusives were important for Xbox but for Playstation it's fine they don't need any? 🤡