I'm a bit conflicted on the presentation and the Pro itself ATM.
The presentation was really more an ad or infomercial than a presentation proper, so we didn't get to see Mark Cerny do his thing. Apparently there's a blog post; I'll give it a read and see if more technical details are divulged therein.
I don't feel a lot of the games used to show off the boosts were great picks; SM2, GT7 & Rift Apart showed things off the best but even there, in some parts I struggled to see the big gains. Maybe it's diminishing returns coming into play, but visuals-wise something like full-on RT GI or the like, or nigh CG-level fidelity, are going to have much bigger immediate impact for visual gain than resolution increases or even IQ clarity.
The price...look, I've said plenty of times any price is a good price if the product can justify it through value proposition. The 3DO was $699 and failed because they failed to justify that price. Same with systems in the past like the Saturn & PC-FX, or "cheap" systems of their time like the 32X (add-on but still) and Jaguar, or more modern systems like the Wii U and Xbox Series. A system being "too expensive" is always relative to what value it clearly brings to the market, and that's reflected in the sales.
Just off of the presentation they did, I don't know if the PS5 Pro has justified its $699 price point to a large slice of prospective buyers. Seems like a lot of you ITT are down for picking one up, but I'm talking people at large. I guess we'll see when preorders open up, that's assuming no other demonstrations of what the Pro brings occur between now and then (surely we'll see more and learn more details).
Simply being more powerful than the PS5 might not be enough without showing that advantage is substantial, even if it's the same product with that PlayStation branding. And that's ultimately kind of the issue with the presentation/reveal: little of what they showed seemed like a substantial enough jump in performance (or feature offerings of the Pro itself) over the base PS5. No mention of things like 8K TV support benefits, or rumored BC features and media playback options, or PSVR2 & PS Portal benefits, just compound on that feeling for me.
If things remain as-is, I kind of have a hard time seeing the PS5 Pro performing as well as the PS4 Pro did, and that's before even stepping on the landmine of SIE ports to PC (Steam) this gen, which has introduced another element against the PS5 Pro the PS4 Pro never had to deal with.