You're ignoring all the things they said that point to the fact that they aren't pursuing acquisitions regarding -GAMING- aggressively. They said they're shifting from a distributor of media to a creator focused role. Kadokawa is a big Japanese publisher and distributor. Sony isn't interested in that. Buying Fromsoft is something they would do, but why would Kadokawa let them go without a VAST overpay from Sony, something they aren't going to do? They specifically said any acquisitions would have to be looked at to see if it made sense financially. Also youre ignoring the fact that they said specifically that they aren't looking to assume a leadership role in the creative space, but rather to support creators with the toolsets and technology they're developing.
I'm not ignoring everything. I'm just not focusing on PR nonsense that doesn't add up to their actions.
Try and explain your argument with logic against the facts as follows
- Sony bought 14.09 percent of FromSoftware
- They also bought 1.93 percent of Kadokawa
- These smaller strategic investments are often about deepening relationships and creating collaborations that lead to acquisitions
- Bloomberg and others report that Sony is looking to buy MechaComics for 1.3 billion
- MechaComic is a distributor of manga they don't create manga
- Tencent already owns a large percentage of FromSoftware about 15 or 16 percent, it may be significantly easier to buy Kadokawa to push them out, and there are some synergies making buying Kadokawa make sense
- They're not looking to assume a leadership role in the creative space then why are they looking to buy Paramount Global?
- You're not reading the room