Budget gaming and ray tracing isn't a good combo, even on consoles you usually end up limited to 30fps with few exceptions like Spider-man and Final Fantasy XVI.Turing ray tracing was pretty shite, probably just a bit better than AMD.
Better turn that shit off altogether since it is a waste of memory and perfomance.
DLSS is better than Fidelity Vaseline surely, but honestly native 1080p still looks better than that these "tech"
Native 1080p is perfectly fine, specially on a 1080p monitor. I would never sacrifice 60fps for 30fps just to get resolutions above 1080p.
Most of the time I can't even tell if RT is on or off when playing, I think it benefits devs while making the game way more than it benefits players at this point
Games that implement RT shadows are the worst offenders to me.