Lmao, that's one way to put it.
To be fair, Creation Engine is the AAA version of RPG Maker. Super versatile, but very archaic and unoptimized for modern standards.
I just don't know what BGS should be doing now, splitting a small crew to work on starfield patches and dlc while a big portion goes to work on TES6, but like, Should they really go ahead with this broken engine or invest heavily in either retooling or a complete brand new engine? And then you gotta consider how that didn't really work out for Halo and how much tech debt they would have if they went ahead and made a Creation Engine 3, and if they were to make a engine from scratch, how much time and money would that take?