Not true. I said this many times on GAF. I don't expect years just because they are shooting for old PS4 games. Studios are busy with PS5 development and the safest bet is porting PS4 for now. Once the PS4 classics are out of the way and the graphics engines have been refactored, we should closely timed windows for PC.
Its ok though. It's not the end of the world if the PC port comes out Day 1 eventually. I know
@Bryank75 might fume at it but overall we will get more exposure to great games.
Of course what I said is true.
Jimbo and Hermen said multiple times they didn't plan day one launches on PC for PS Studios games (something they'll do for Bungie and I assume may happen with MLB but pretty likely published by MLB and not Sony), that instead they were going to experiment different distances between the PS and PC releases and that they didn't plan to release all their games on PC. Until now all the games we saw released or announced have a PC release that ranges between aprox. 2 to 10 years after their original PS release. In fact several times they mentioned "PS4 games", not "PS5 games", "PS games".
They said they will continue having their main devs focused on making new games for PS and that will have specialized teams to make the ports, so the main teams don't have to worry about. They shown a chart where for this FY they only planned to port 2 titles, the Uncharted and Spider-Man we know, and for the FY that ends in 2016 they planned to release 7 ports. In that same chart in addition to "PC" they also had groups like "PS5" or "PS4 + PS5", but there wasn't any "PS + PC" or "PS5 + PC" group. Btw in that chart their console games were 8 in the current FY and 14 in the one ending in 2026.
They typically release a new console generation every 7 years so probably will release PS6 in 2027, so probably means no day one PC ports this generation.
Even if they would want to make the PC day one, once they start making ports of PS5 only games with engines adapted to next gen it would mean probably to have PC hardware requirements too high that would reduce the percent of PC players who can play it to a too small percentage so it's better for them to wait so once they release the port that percentage is way bigger.
On top of that, even if they grow Nixxes a lot, buy some porting team more and continue hiring other external ones think they'll be releasing 14 console games per year. This is a fuckton of work for a porting team, specially one that is porting top tier AAA console games coded with a single console in mind very adapted to it and using a custom engine, they aren't porting an indie game running on Unity or UE.
Bungie games will be day one on rival consoles and PC to get more money, but the need PS exclusives because PS will continue being as they said their core business because it's by far their main revenue source (specially due to 3rd party sales, addons from GaaS and game subs) and they need exclusives as main selling points, some exclusives forever and other ones temporal. And part of these exclusives will continue being their PS Studios games.
To port to PC some (not all) old PS Studios games that already generated all the money they could on console after discounts, price cuts and being included in game subs makes sense because it means almost free additional revenue and profit, reach new fans and regions (a few of them may end buying a console to play their sequels and other exclusives but this will be a small minority and not their main goal with PC) without damaging the console, its store revenue and game sub.
To have all of them on PC, and day one, would make irrelevant to buy the console, which would mean to reduce its sales and their main revenue source. And their main revenue and profit source by far is their console and particularly their store, not their 1st party games. Their priority is their console, not to sell a few million copies more of their 1st party games. So they will continue focusing on their console as prioritary core business and will be very careful of not damaging it with the PC ports.