I agree with you but I don't think that it would be about increasing hardware sales. It would be about having another live service game that is successful and makes massive amounts of revenue and profit. Microsoft is the leader in live service games and adding another one if possible would only add to that.
Ehh...I don't know if I'd say MS are the
leaders of live-service games. Fortnite, Roblox, Geshin Impact, maybe even Counterstrike 2 and PUBG at least compete favorably with COD and Minecraft in revenue and arguably better than COD in community reception.
But MS do have a good number of fairly strong live-service games revenue wise, even titles like Elder Scrolls Online and smaller ones like Sea of Thieves. Even if they had to buy their way to most of these games. It's an area Sony kind of need to either catch up on in terms of revenue generators, or find a way to make traditional games be that revenue source (preferably without devaluing their console stream with PC ports, or ports having shorter windows to be ported).
Ideally Sony should buy one that's essentially evergreen and Destiny 2 isn't quite that game. MLB The Show could definitely have a successful mobile version spun off especially with fantasy sports league betting implemented where possible as an option. Maybe they could get the FIFA license for a mobile game similar too. Trying to develop that type of live-service heavyweight internally otherwise is just incredibly hard and has slim chances of success, so you buy out a big hit or a game that's looking it could be a big hit before it actually hits big.
Which is why not having a mechanism for games like Palworld to be on PS via Early Access is hurtful long-term; it prevents Sony from gathering critical player data in the ecosystem that could signal the game might be gaining big traction (in MAU and revenue), meaning they lack info sooner than needed to consider a M&A of that dev and their IP. This should have been obvious to people at SIE and yet here we are.
You guys are tripping over nothing,
@SLB1904 is 100% correct. This game is soulless garbage that'll be dead in a month or 2, just like Battlebit, Lethal Company, Multiversus, etc. It seems like every so often, a low budget rip off hits PC and becomes wildly popular, people get caught up in the hype, then the honeymoon phase ends and they all realize it's not really anything special.
The fact is, most PC gamers have potato PC's, and to finally have something else they can run besides Counter Strike and Dota is a rare blessing for them.
It doesn't really matter what WE think of the game at a quality level; COD's been getting worst and worst in quality over the years and yet it still easily sells millions every single year. This is a topic really focused on revenue and profits; to that regard, not having a mechanism for games like Palworld to be on PlayStation from the start negatively impacts potential revenue growth for SIE out of no sensible reason whatsoever.
If the fear's over Early Access games potentially scamming people out of money, just make sure those games communicate loud and clear they are Early Access, and offer a means for the players to get a refund, or PS Rewards points & digital coupons etc. There's enough of these types of games where anytime they hit, they generate a lot of activity, sales, and money, and it'd be best for PlayStation to be in the mix rather than out of it.