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Welfare

Forum Veteran
23 Jan 2023
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There never were Xbox Series X shortages in 2023, just idiots claiming bundles didn’t count as systems available to push their agenda.

You’re something below an utter joke with this shit.

That video was February 2023

Xbox hasn’t made a profit since the middle of the 360 generation.

Why is it so easy to debunk everything you say?
 

JAHGamer

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8 May 2023
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Welfare

Forum Veteran
23 Jan 2023
213
355
A YouTube video from an Xbox shill and a comment from a pathologically lying CEO aren’t evidence
🙉🙈

Who cares who made the video? He provides evidence for every retailer lol

And Phil can't lie about profits. Sue him if you think he is, you'll be rich if you're right.
 
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KiryuRealty

Cambridge Dictionary High Priest of Grammar
28 Nov 2022
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Where it’s at.

That video was February 2023



Why is it so easy to debunk everything you say?
I can say the same of you with far greater applicability.

Never forget, you’re the moron who thinks he has credibility even after admitting that you pump up your Xbox guesstimates to cheerlead for your lord and saviour Phil.
 

Welfare

Forum Veteran
23 Jan 2023
213
355
I can say the same of you with far greater applicability.

Never forget, you’re the moron who thinks he has credibility even after admitting that you pump up your Xbox guesstimates to cheerlead for your lord and saviour Phil.
Never said that lmao.
 

Darth Vader

I find your lack of faith disturbing
Founder
20 Jun 2022
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It's very possible Xbox and Gamepass are profitable if Microsoft are doing what I expect them to do to masquerade the black hole that whole division is: Not charge the division for Azure's costs.

And they could be even more profitable if there hadn't been a demand supply shortage.
 

KiryuRealty

Cambridge Dictionary High Priest of Grammar
28 Nov 2022
6,646
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Where it’s at.
Inappropriate language
🙉🙈

Who cares who made the video? He provides evidence for every retailer lol

And Phil can't lie about profits. Sue him if you think he is, you'll be rich if you're right.
Ever notice how MS only reports Xbox REVENUE since about 2010?

They stopped reporting direct P&L for that division when shareholders got annoyed about it losing money quarter after quarter.

Phil isn't lying about profit, he is not talking about profit at all. Only total dent-heads like you think there's nothing shady or odd about breaking out revenue by division, but not profit and loss numbers. Most companies will show revenue and profit/loss for individual groups within the company, or not break down revenue by division if they don't also provide the P&L breakdown.

So, nice strawman.
 
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Cool hand luke

Veteran
14 Feb 2023
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That video was February 2023



Why is it so easy to debunk everything you say?
Why can't he give a straight answer? He says they're profitable (and btw you don't report revenues when you have actual profits) which we know to be patently false given how they attribute costs. What's profitable? Not the hardware. That they've admitted in court. Not game development. You can't make a return on development costs if you don't sell your games. Definitely not the business as a whole post-acquisition spend, which doesn't even sit in Xbox's P&L.

The only way GP is profitable is if they attribute the costs of hosting to another MS division, the costs of gamedev to the studios themselves, and then pretend like the only additional cost is that of getting third party content onto the platform, which subscriber revenue *might* be able to cover.

Look at this snake oil:
"Let's just say we're going to ship Halo 2 and we're not shipping it on Nintendo or Sony. Nobody every asked me 'hey, how does the P&L for this game work when you're not selling it everywhere you can sell it."
That's because people understand that if sales rev>dev and other associated costs, you've made a profit.
"But now with Game Pass...people kind of get stuck. They say 'well wait a minute, you're not selling every copy you can sell, how can you afford to go do these games?
That's because people also understand that subscriptions are the single biggest value-destructive business model in history.
"The math is actually very similar for us. What you did on old-school console is you said, 'okay, how many consoles are you going to sell because Halo 2 launches, how long will those players stay on the platform and how many games will they buy, and is that more cost-effective to keep the game exclusive to your platform?' "And let's be clear, we could have sold Halo 2 on PlayStation and we probably would have sold a couple copies. We probably could have done the same thing on Nintendo's platform.
More than a couple, and investing in a suboptimal return on the face of it is a tried and true strategy to grow your brand in gaming, but the only way the math is very similar for them is that they would be better off releasing any exclusives they have now on PlayStation to generate more income. It sounds like they're still trying to grow the base through subsidies.
"So when I look at Game Pass, we absolutely are going to make money on Starfield--touch wood, that's the plan--and we will go grow Game Pass and Xbox will be a better platform both on PC and console where people play.
Whoops
 

Nimrota

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11 Jul 2023
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"Let's just say we're going to ship Halo 2 and we're not shipping it on Nintendo or Sony. Nobody every asked me 'hey, how does the P&L for this game work when you're not selling it everywhere you can sell it."
"But now with Game Pass...people kind of get stuck. They say 'well wait a minute, you're not selling every copy you can sell, how can you afford to go do these games?
"The math is actually very similar for us. What you did on old-school console is you said, 'okay, how many consoles are you going to sell because Halo 2 launches, how long will those players stay on the platform and how many games will they buy, and is that more cost-effective to keep the game exclusive to your platform?' "And let's be clear, we could have sold Halo 2 on PlayStation and we probably would have sold a couple copies. We probably could have done the same thing on Nintendo's platform.
It really comes across as a ponzi (because it is). We can take a loss on Game X because getting them on the platform leads to long term growth, but the platform you're getting them on contains games Y, Z, and so forth that also took a loss to get people on the platform. So what is on there that keeps players spending to make up for decreases in sales elsewhere? Nothing. There isn't anything. I assume most think the aggregate of products negates losses but those products, again, are aggregate losses so it's impossible.

And the best example as to why GP will fail is the Epic Store. They gave away lots, and decent, games for free and built libraries for people, but none of them use it. Having access to content isn't good in of itself, which Phil obviously doesn't get per his comments on losing the last generation. Even if you transition these people on to GP for 6m, what have you lost in sales for other products in order to gain back the box cost of the game you just released to get them on the service? It's a ponzi.
 
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Welfare

Forum Veteran
23 Jan 2023
213
355
Ever notice how MS only reports Xbox REVENUE since about 2010?

They stopped reporting direct P&L for that division when shareholders got annoyed about it losing money quarter after quarter.

Phil isn't lying about profit, he is not talking about profit at all. Only total dent-heads like you think there's nothing shady or odd about breaking out revenue by division, but not profit and loss numbers. Most companies will show revenue and profit/loss for individual groups within the company, or not break down revenue by division if they don't also provide the P&L breakdown.

So, nice strawman.
Screenshot_20231114-004641.jpg

The amount of cope trying to spin profitable into meaning revenue is out of this world.
Why can't he give a straight answer? He says they're profitable (and btw you don't report revenues when you have actual profits) which we know to be patently false given how they attribute costs. What's profitable? Not the hardware. That they've admitted in court. Not game development. You can't make a return on development costs if you don't sell your games. Definitely not the business as a whole post-acquisition spend, which doesn't even sit in Xbox's P&L.

The only way GP is profitable is if they attribute the costs of hosting to another MS division, the costs of gamedev to the studios themselves, and then pretend like the only additional cost is that of getting third party content onto the platform, which subscriber revenue *might* be able to cover.
Whole lot of assumptions for no reason other than "Xbox must be in the red". Even when Xbox was doing well enough to "take share" from PS5 and lead in different nations, Microsoft refused to reveal numbers. Even when MAU was doing fine, they hid those too. Microsoft hiding numbers is not evidence of hiding losses.

Gotta laugh at the "don't sell games" part. You know nothing about Xbox.

Also Phil already corrected the FTC about what acquiring an asset means but here you go.

image0.jpg

Look at this snake oil:

That's because people understand that if sales rev>dev and other associated costs, you've made a profit.

That's because people also understand that subscriptions are the single biggest value-destructive business model in history.
Phil literally described people like you in that quote and you're still getting stuck on how Game Pass makes money.

Xbox is generating more revenue in the Game Pass era than ever, and Game Pass is profitable. Software still sells on Xbox and Steam, along with third party games and MTX. How do you think Xbox Content and Services (software and subscriptions) keeps generating more revenue every year? If software were really going down by a substantial amount and Game Pass is only 10%-20% of C&S, they wouldn't be generating +$3B a quarter.

Starfield brought in the biggest increase of Game Pass subs in a single day. 🤷

And Xbox revenue generated last quarter was higher than expected, with Starfield being directly mentioned as being part of that happening. 🤷

The narratives aren't working in the face of results.
 
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Cool hand luke

Veteran
14 Feb 2023
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Screenshot_20231114-004641.jpg

The amount of cope trying to spin profitable into meaning revenue is out of this world.

Whole lot of assumptions for no reason other than "Xbox must be in the red". Even when Xbox was doing well enough to "take share" from PS5 and lead in different nations, Microsoft refused to reveal numbers. Even when MAU was doing fine, they hid those too. Microsoft hiding numbers is not evidence of hiding losses.

Gotta laugh at the "don't sell games" part. You know nothing about Xbox.

Also Phil already corrected the FTC about what acquiring an asset means but here you go.

image0.jpg


Phil literally described people like you in that quote and you're still getting stuck on how Game Pass makes money.

Xbox is generating more revenue in the Game Pass era than ever, and Game Pass is profitable. Software still sells on Xbox and Steam, along with third party games and MTX. How do you think Xbox Content and Services (software and subscriptions) keeps generating more revenue every year? If software were really going down by a substantial amount and Game Pass is only 10%-20% of C&S, they wouldn't be generating +$3B a quarter.


Starfield brought in the biggest increase of Game Pass subs in a single day. 🤷

And Xbox revenue generated last quarter was higher than expected, with Starfield being directly mentioned as being part of that happening. 🤷

The narratives aren't working in the face of results.
Simping for Spencer?

Here's a quick one: when I buy a game, is it that I'm not actually spending money, but transferring the value of my $70 into a digital license?

Phil Spencer says yes.

In (a simplified version of) reality, 70 billion dollars left Microsoft's bank account and went into the pockets of ABK shareholders in exchange for a company of indeterminate value. They do not have the 70 billion anymore. It's money spent and gone. An outflow.

As for this horseshit
How do you think Xbox Content and Services (software and subscriptions) keeps generating more revenue every year?
They continue to buy more revenue sources. This isn't incongruously with your understanding of what Xbox is doing so why don't you see it?

You're actually too stupid to have a discussion with. You don't understand basic economics, and you don't understand that Microsoft's future is as a third party dev. All of their growth has come from buying 3rd party publishers and peddling their wares off the Xbox platform. Steam is not Xbox, PlayStation is not GP, Nintendo is not XBL. It's nothing to boast about - it's what third party publishers have been doing for years.

And Starfield could not have been profitable for Xbox under any circumstances. Estimates have it at 200m to develop and lord knows how much to market - all for what? A player count lower than Skyrim's, launch sales lower than Fallout 4 (and nearly every other big release this year), fewer nominations than Goodbye Volcano High, and a surge in one month GP subs because even Xidiots know paying $12 for a game is cheaper than buying it at retail. They won't stick around.
 
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anonpuffs

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29 Nov 2022
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Simping for Spencer?

Here's a quick one: when I buy a game, is it that I'm not actually spending money, but transferring the value of my $70 into a digital license?

Phil Spencer says yes.

In a simplified version of reality, 70 billion dollars left Microsoft's bank account and went into the pockets of ABK shareholders in exchange for a company of indeterminate value. They do not have the 70 billion anymore. It's money spent and gone. An outflow.

As for this horseshit

They continue to buy more revenue sources. This isn't incongruously with your understanding of what Xbox is doing so why don't you see it?

You're actually too stupid to have a discussion with. You don't understand basic economics.
It is actually possible through creative accounting to have ABK listed as $70b worth of "assets" on Microsoft's balance sheets even though fair market value would probably put it closer to $40b.
 
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Gods&Monsters

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21 Jun 2022
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Starfield brought in the biggest increase of Game Pass subs in a single day. 🤷

And Xbox revenue generated last quarter was higher than expected, with Starfield being directly mentioned as being part of that happening. 🤷

The narratives aren't working in the face of results.
When they add all the revenue from COD next quarter are you really going to say that Xbox keeps growing and having amazing results?

For someone that follows the industry, I think it's a very dishonest way to look at it. Nothing was gained from that, literally just a number on Excel.
 
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Gamernyc78

Gamernyc78

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Never forget, Welfare admitted that he added to the calculated amount of Xbox sales to “counter negativity”.

He’s a shill hiding behind his bullshit numbers and is as dishonest and incompetent as VGChartz.
Oh tht was him!? I remember that but didn't remember the name, if so nothing he says is valid!!!
 
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