Still laughing about the TLOU port releasing broken but all the initial reviews were positive because it was just people begging for more ports. Master Race btw.20.000 sales with 75% off and reviews talking about porting Demon Souls incoming
Still laughing about the TLOU port releasing broken but all the initial reviews were positive because it was just people begging for more ports. Master Race btw.20.000 sales with 75% off and reviews talking about porting Demon Souls incoming
You got it backwards friend. No one cares about over-protective system warriors. AAA game development has eclipsed hardware at this point, and Playstation is eager for access to new markets.
If Baldur's Gate 3 is anything to go by, Playstation should put their games out on PC early access first.Everybody knows the benefits of exclusives games for the consumer and the platform itself.
You are just playing dumb. As people like you usually do.
It makes sense if they want to expose the IP to nee audiences, they want these people to buy a PS5 when the next game releases
PS already have their PC development figured out since several years ago: their main focus and platform is and will continue being PlayStation and PC is and will be only a secondary revenue source to fund their AAA games mostly with old ports made by separate dedicated teams.Playstation is still figuring out the division of labor wrt PC development. Once they're properly spun up, there will be no good reason to delay perfectly good PC ports.
This is so obviously incorrect. It's not the case that Nixxes is piping out PC ports at a consistent clip. The Last of Us was (mis)handled by Iron Galaxy and then Naughty Dog had to step in to put out the fires. God of War was handled by Jetpack Interactive. Returnal by Climax Studios. It's a mishmash.PS already have their PC development figured out since several years ago: their main focus and platform is and will continue being PlayStation and PC is and will be only a secondary revenue source to fund their AAA games mostly with old ports made by separate dedicated teams.
They won't release all their games on PC, and only a few will be day one (a portion of their GaaS stuff) because to release all day one could negatively affect their main business and focus: PlayStation.
They may tweak the amount of ports released every year, or tweak the distance between the original PS release and the PC ports. But they won't do anything that could affect their PS business.
This is so obviously incorrect. It's not the case that Nixxes is piping out PC ports at a consistent clip. The Last of Us was (mis)handled by Iron Galaxy and then Naughty Dog had to step in to put out the fires. God of War was handled by Jetpack Interactive. Returnal by Climax Studios. It's a mishmash.
Over time, the smartest thing will be that PS studios mostly handle their own PC ports concurrently with PS5 development. When PC development at Playstation is mature, there will always be a PC port ready to go around time they hit gold. Maybe it's not 100% ready for release, maybe it's not fully optimized, but they won't have to wait until the game ships to begin the PC port. This is obviously going to happen. When it does, confused fanboys would say you have to wait 2 years to make money on a product that is ready to ship. I don't think business people will agree.
Yes, let's ask Sony's studios to not only deal with the burden of simultaneous traditional and GaaS/live-service titles, but also worry about optimizing what should be system-pushing 1P AAA traditional titles for 100s of hardware configurations and multiple graphics APIs from Day 1. Why not ask them to scope down their 1P AAA releases while at it, to ensure scalability isn't a problem because the games will never be ambitious enough to ever make that a concern?
All of these problems, BTW, we are seeing play out in real-time with Microsoft, a company much larger than Sony, with much more in cash and resources, and actual ownership of the leading OS and API suite in PC games development. If Sony are stupid enough to take the advice you suggest here, we can kiss the days of TLOU2 or HFW-tier system showcases goodbye.*
*Except on PCs with overspec'd hardware allowing them to brute-force highest-resolution textures and framerates, of course. At the expense of console owners who still have to pay for online access and higher prices in general for the same game vs. PC. Very much first-class status for the console owners (/s).
Bullshit.This is so obviously incorrect.
As I said the PC ports are handled by separate teams that aren't the original teams. But obviously they do the port with the overviewing and support of a few guys from the original team. While the main development team of these original games keep focused on making new games for PS not caring about the PC version.It's not the case that Nixxes is piping out PC ports at a consistent clip. The Last of Us was (mis)handled by Iron Galaxy and then Naughty Dog had to step in to put out the fires. God of War was handled by Jetpack Interactive. Returnal by Climax Studios. It's a mishmash.
They wait two years or more to release it on PC because they want to keep these games exclusive on PlayStation for some time. For that same reason some games will never will be ported to PC. To don't negatively affect the game sales and console HW sales.Over time, the smartest thing will be that PS studios mostly handle their own PC ports concurrently with PS5 development. When PC development at Playstation is mature, there will always be a PC port ready to go around time they hit gold. Maybe it's not 100% ready for release, maybe it's not fully optimized, but they won't have to wait until the game ships to begin the PC port. This is obviously going to happen. When it does, confused fanboys would say you have to wait 2 years to make money on a product that is ready to ship. I don't think business people will agree.
Sony generated 250 million dollars in Fy 2023 for their PC releases. At best, this amount can only fund one AAA game. I ask people here on this forum: how is this not chump change.I'm sure some people will argue it's an excellent value because those 75k copies will help fund the next game
Oh, wait.
Sony generated 250 million dollars in Fy 2023 for their PC releases. At best, this amount can only fund one AAA game. I ask people here on this forum: how is this not chump change.
if that's all it was, it would be clearly worth it.Sony generated 250 million dollars in Fy 2023 for their PC releases. At best, this amount can only fund one AAA game. I ask people here on this forum: how is this not chump change.
Fuck this.Excellent move from Playstation. Hopefully the next one is day and date.
fanboys advocating terrorism, normal brains.Fuck this.
Carpet bomb all PC factories.
There would be no one in them, don't worry. We must end PC smugness.fanboys advocating terrorism, normal brains.
Trying to figure out how alleged playstation fans advocating property destruction in their opposition of playstation's policy of publishing PC games are not the smug ones, but ok.There would be no one in them, don't worry. We must end PC smugness.
I get that you don't care about consoles but they're the reason PC even has a gaming ecosystem to speak of these days.Trying to figure out how alleged playstation fans advocating property destruction in their opposition of playstation's policy of publishing PC games are not the smug ones, but ok.