Finished it a couple days ago.
Really mixed feelings on it because as a "video game", it's incredibly bland, basic, and feels like it's not even done. The story wanders, and has weak characterization. There is simply no growth for the main characters, and there are things that come up and are just ... dropped. The music is also completely forgettable (did not cancel the soundtrack pre order though), and I can only remember a track or two simply out of sheer repetition.
It's also definitely not an RPG. I don't know why this fact offends some people. You have no choice in how to play the game outside of a few VERY small things. The game is pure action, and kind of a button masher at that. It takes no skill. I even got a trophy for beating a boss without taking a single hit lol. I mean, come on. Enemy attacks are generally really telegraphed. Equipment is generally delved out at checkpoints, and the upgrade mechanic is weak as hell. You'll never be short on Gil unless you buy orchestrions. So whatever you need is easy to get. And potions are so limited because without that limit the game would be impossible to lose at. The game is linear to a fault IMO. And the side quests are just not fulfilling IMO. The game tells you were to go at ALL TIMES. There is no exploration whatsoever. You cant even talk to most townspeople (the few that are there). The world feels small and contained even though there are grand landscapes off in the distance quite often.
I really wish Clive did not look like a Dante wannabe. I also really wish the game wasn't such a Game of Thrones wanna be.
The Eikon battles are huge spectacles but complete trash from a gameplay standpoint. Even more easy than the regular combat on the few occasions you actually get to play them, and otherwise limited to sitting there watching a bunch of stupid DragonballZ-esque baloney happening. That kinda mindless over the top action is for kids. Which is funny since this game is supposedly geared towards "adults" but it comes across much more like a silly young adult novel. In just about every way.
Pros ..I liked some of the locations. Really imaginative vistas at times, but most of them were spoiled in trailers and pre-release hype, which really bummed me out. But still a very cool design aesthetic. I thought the ending was a bit touching but all I will say about that is that it didn't really come from the characters but the fact I have certain "life experience" I can relate to the ending. The best part of the game was Torgal, but animal buddies are always fun. I really liked the design of the chocobos in this game.
I know some people love this game, and that's fine. If you wanted a medieval-ish action game I suppose it sort of delivers. But it's still too easy, narrow, and just kinda silly. I don't think the game will age well and in a few years people will be much more realistic about what this game delivers.
I strongly, and I mean
strongly feel that this game is getting some love it wouldn't otherwise get if it launched on the Xbox as well. The fact it's a PS exclusive makes me think some people are really desirous for it to be perceived as being better than it is. However, if you look at Gamefaqs forums, you'll see there are a LOT of people who do see this game for what it is already. I couldn't care less about platforms, so it being an exclusive does nothing for my perception of it. Only what it is as a game.
I would probably give it a 6/10
at best. Which is a bummer because this was my most anticipated game of the year. I thought it would be something fresh, and different and a real next-gen showcase. I ended up being shocked at what was delivered (or should I say, not delivered).
And with that, I am glad to be moving on.