Ports cost big money too. But that is non factors, when you justify everything with - we are reaching 3 billion gamers !!The problem is they judge the profit on the cost to port rather than against the cost of the whole project
Ports cost big money too. But that is non factors, when you justify everything with - we are reaching 3 billion gamers !!The problem is they judge the profit on the cost to port rather than against the cost of the whole project
Damn that account sounds familiar, it could be a post here. So much truths. JAHgamer?
How do they not see the damage they’ve done to their own ip?
Refunded reviews do not count to the Positive VS Negative percentage. They remain on the store page with yellow text saying "This user refunded the product" or something similar, may be "product has been refunded"Steam souldn't count for the average and amount of positives and negative -but should leave there- the reviews made by people who played less than 5 hours a game. And the ones from players who refunded -in addition to don't be counted- should only be visible to the dev.
They don't use P-Bay anymore.Reckon it will do 500K concurrent players on the weekend.
20K on Steam.
480K on Piratebay.
You have the exact cost it takes for Sony to port to PC?But they can make the same amount of profit if they shit out a game for PS5 made on 10-30 million budget which is equal to the pc port costs, I bet a octopath 1/2 type game will atleast sell a million on PS
full price ports for old games will always do worse than when the game was new
Nice, I didn't know this.Refunded reviews do not count to the Positive VS Negative percentage. They remain on the store page with yellow text saying "This user refunded the product" or something similar, may be "product has been refunded"
The dev is the one who has to see it, just in case there is a technical issue they have to fix. If it's just a childish moronic reason like a review bombing for a non-issue it shouldn't be shown publicly to don't engage review bombings.It would be stupid to have refunded reviews only show to the developer, as there are countless developers on Steam who aren't the savory type who definitely deserve the Negative review, if someone couldn't see the review and why the person refunded the game then you would have less insight into the public's thoughts.
What American peak?
CCUs are not a good source for sales estimates, particularly for SP games.It's at 16k and going down. Flop budget game. They'd rather play Banana.
They're lucky if they sell 500k lifetime. You should go update your list with fake numbers and write 3 millions sold to make yourself feel better
This is an extremely disingenuous comparison and you know why, don't try that lmaoOk, let's keep that in mind when GTA6 is ported to PC.
True, I agree that if it's a bull review then it should be taken down (which I'm 99% sure you can report reviews for abuse or spam)Nice, I didn't know this.
The dev is the one who has to see it, just in case there is a technical issue they have to fix. If it's just a childish moronic reason like a review bombing for a non-issue it shouldn't be shown publicly to don't engage review bombings.
Don't worry, not needed. I believe you.also yeah, years ago I asked steam support about the percentage and whether or not refunded reviews count towards it, they replied that it doesn't. I can try to find a snapshot of it if you would like me to.
Why? It's exactly the sameThis is an extremely disingenuous comparison and you know why, don't try that lmao
God of War is not nearly as popular as the Grand Theft Auto franchise, GoW is a great franchise, but GTA is simply way bigger and is a casual household name, you can go to anyone on the street and ask if they have heard of GTA or "Grand Theft Auto" the game was literally a point of controversy for several years.Why? It's exactly the same
God of War is not nearly as popular as the Grand Theft Auto franchise, GoW is a great franchise, but GTA is simply way bigger and is a casual household name, you can go to anyone on the street and ask if they have heard of GTA or "Grand Theft Auto" the game was literally a point of controversy for several years.
God of War's entire franchise has sold an estimated 66+ million (as of November 2023) compared to Grand Theft Auto's entire franchise which has sold more than 425 million with 200+ million of that being only GTA:V.
This is why I say that it isn't a genuine comparison, GTA will always sell loads no matter the platform or how long it takes to port.
I am 100% willing to bet it will sell less than it did on Console because the ones who badly want to play GTA 6 and can't wait will get one. That is just how it works when it comes to waiting a year or more to release on PC.
But you can't say that 200k bought the game and only 23k showed at a time. Games that sell ok on steam usually peak at 50k and higher.As I said, the one many games depending on the day have at 2:00 or 3:00 UTC
CCUs are not a good source for sales estimates, particularly for SP games.
User reviews are a better source for estimation of units sold/Steam owners/users playing the (non-pirated) game.
Ranking of publishers with the most user reviews in Steam history, combining the main publishing lables each top publisher has (not updated until today, it's from a few days ago), Sony is in the top 10 with under 20 games when most of the other ones have over 100:
Idiotic take. The game just came out. CCUs on launch is 100% representative of sales. SP games or not. The higher the CCU the more sales (duh), 22k is on the lowest end, flop territory for a big known IP. 1/3 of the first GOW so it's easy to compare.CCUs are not a good source for sales estimates, particularly for SP games.
Sales are declining because the ports are so damn late. Day and Date and the pc crowd will be there when the hype around the game is actually present.Where are these people? HFW sold less and the rest like TLOU, Sackboy, Ratchet, Uncharted and Concord sold so low it's not even worth mentioning. PC sales are declining.
There are as many people on PS4/PS5 that didn't play it yet, it was pointless to port them. It's cannibalization.
Metacritic is a completely meaningless number to the average consumer who doesn't care what people's reviews are about a game and just because a game has great reviews does not mean you should port it over full price years after it was already released.So Sony should stop porting their games to PC then, if a 94 Metacritic entry of one of its most beloved franchises is not worthy of "full-price" (although already cheaper than the PS5 version).