I found this part from Idas post interesting
ABK thought about developing COD for Nintendo Switch, but the storage capacity was a serious problem (page 94)
Activision's internal documents note the technical limitations of the Nintendo Switch console. For example, one Activision document notes in an early-stage assessment that, to produce a CoD title on the Nintendo Switch, the CoD game would need [REDACTED] (whereas most current CoD titles require from 125- 175GB of storage on console or PC). The document also refers to Apex Legends's [REDACTED]. Another Activision document analysing potential studios [REDACTED] CoD assesses the additional work required [REDACTED] and notes technical issues in other games [REDACTED].
The CMA believes that Nintendo Switch may not be capable of offering games such as COD (page 95) and the importance of the agreement with Nintendo (page 145)
We note the Parties' submission that challenges with porting a game to Nintendo Switch has not impacted Nintendo's ability to compete on the downstream console market, as it offers more games than Xbox and PlayStation, including major games such as Apex Legends, Fortnite and Doom Eternal. However, we consider the evidence above shows that, relative to the Xbox and PlayStation, the Nintendo Switch (i) does not currently offer the same suite of graphically intensive games that PlayStation and Xbox compete on (with the exception of a few games such as Fortnite and Apex Legends), (ii) may not be capable of offering certain graphically intensive multiplayer games (such as CoD), and (iii) does not offer a similar user experience (eg, in terms of storage, graphics, and framerate).
Likewise, regardless of whether [REDACTED] with Nintendo may be legally binding, notwithstanding that this theory of harm is primarily focused on SIE for reasons already explained, there is also no certainty that this will lead to CoD becoming available on Nintendo. As stated above, the Nintendo Switch has certain technical limitations compared to the latest PlayStation and Xbox consoles (including, for instance, storage capacity). These limitations would need to be overcome for Call of Duty to become available for Nintendo Switch. This is notwithstanding any further disagreements or issues that may become apparent as both parties further develop [REDACTED]. Further, it is not clear at this stage the degree to which the CoD experience would differ on Nintendo Switch. This is acknowledged [REDACTED]. We are therefore unable to place material weight on this in terms of the Merged Entity's ability and/or incentive to foreclose given the early stage of the process and unforeseeable impacts on the market, and the more general limitations around contractual protection as noted above.
PS: this could be relevant to asses the importance of the agreement with Nintendo. For example, that maybe it's only useful for future hardware and in the mid-long term.
All that promising to make COD available to “150 million more players..” song and dance aint magically going to happen if that deal would have went through. Activision already reviewed the possibility and came to the conclusion that it wasn’t possible to bring a similar experience to the switch