Saw this on Reddit and wanted to share:
“It's also probably a coincidence but the fact that this kind of stuff is happening specifically after incidents like Suicide Squad's delay and Redfall's reception has me curious as to whether Sony is actively watching these games to inform what direction they take and specifically whether that'll inform how they approach GaaS if that's what the basis for a lot of the multiplayer projects are.”
I think redfall was a watershed moment for the development community as far as gaas goes. You can’t just put out an incomplete, messy, buggy project and expect reviews and influencers to carry it for you until you update years later anymore. Those days are over. Not saying deviation was making “red fall part 2” but maybe it was half effort game Sony thought they could initially pull a fast one with but decided against it?
“It's also probably a coincidence but the fact that this kind of stuff is happening specifically after incidents like Suicide Squad's delay and Redfall's reception has me curious as to whether Sony is actively watching these games to inform what direction they take and specifically whether that'll inform how they approach GaaS if that's what the basis for a lot of the multiplayer projects are.”
I think redfall was a watershed moment for the development community as far as gaas goes. You can’t just put out an incomplete, messy, buggy project and expect reviews and influencers to carry it for you until you update years later anymore. Those days are over. Not saying deviation was making “red fall part 2” but maybe it was half effort game Sony thought they could initially pull a fast one with but decided against it?