PS5 Beta introduces 1440p support, Gamelists, and more

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ethomaz

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How do people sit so far away from their TVs?

Then they come here to complain how games aren't native 4K...

I guess that also explains people obsession with huge TVs, it must never occurred to them that you can just get closer to it.
Console gamers play games on their living rooms... not dedicated gamer rooms.
Mine is in L-shape and the couch start at around 1.5 meters from the TV on wall... it goes until like 4 meters from the TV.

Big TVs are indeed better than small ones... that is why TVs below 50" are very rare... LG for example launched last year a 42" model I believe.
 

ethomaz

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Without needing to take pictures of my house, I can tell you it's not that big lol.
But the layout is similar?

I will post a picture of my new house living room.... mine today is small like 4x3.5 meters but the new one is like 5x6 meters without counting the integrated kitchen.
My actual living room is very very small imo.
 

nominedomine

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Console gamers play games on their living rooms... not dedicated gamer rooms.
Mine is in L-shape and the couch start at around 1.5 meters from the TV on wall... it goes until like 4 meters from the TV.

Big TVs are indeed better than small ones... that is why TVs below 50" are very rare... LG for example launched last year a 42" model I believe.
42"~50" inches TV are the perfect size for a monitor. Hang it on a wall, place your table in front of it, get a headphone, connect your PC and console and you are set.
 
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nominedomine

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Mine is 55" I believe and I find it small... 64" should be better :D
Most that buy LG CX/C1/C2 looks for the 64" model btw.
My point is that distance plays a much bigger role in the size of the image you see than the usual size differences we get from TVs. A 100" screen in a set up like you have shown will result in a smaller image than a 23" monitor in your FoV.

At that distance holding your smartphone at arms length results into a bigger image than a 50" TV.
 

ethomaz

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42"~50" inches TV are the perfect size for a monitor, works as well. Hang it on a wall, place your table in front of it, get a headphone, connect your PC and console and you are set.
What you describe here is not possible in a living room.
The setup in a living room is like that I showed because several people watch the same TV.
And I don't believe most console gamers have anything like a dedicated gaming room... they play on their living rooms.
I play on my living room (and I have TV on bedrooms but it is so much better to play lying on the couch).
Ohhhhh I don't like headphones too... HT or at least soundbars (mine is 5.1 with two audio channels on the back... you can see one of them on the couch because my son broke ti support on the wall lol I have to fix the support on wall again lol).

Edit - My actual small living room.. the new one (it in under construction yet it right now putting tiles on floor) is like double the space and it is integrated with the kitchen and gourmet area if you wish (the door all opens wall to wall making a single room).

62-C3-CF2-E-6646-4-B68-8-E8-B-239-D85-C84555.jpg


Take in mind that even the cheap government constructions for people without conditions have similar or bigger living rooms than mine.
 
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nominedomine

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What you describe here is not possible in a living room.
The setup in a living room is like that I showed because several people watch the same TV.
And I don't believe most console gamers have anything like a dedicated gaming room... they play on their living rooms.
I play on my living room (and I have TV on bedrooms but it is so much better to play lying on the couch).

Edit - My actual small living room.. the new one (it in under construction yet it right now putting tiles on floor) is like double the space and it is integrated with the kitchen and gourmet area if you wish (the door all opens wall to wall making a single room).

62-C3-CF2-E-6646-4-B68-8-E8-B-239-D85-C84555.jpg


Take in mind that even the cheap government constructions for people without conditions have similar or bigger living rooms than mine.
It does seem crazy far away for me, I would just flip that couch around an place it in front of the TV, then you would actually get to see what the PS5 it's rendering at it full glory.
 

ethomaz

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It does seem crazy far away for me, I would just flip that couch around an place it in front of the TV, then you would actually get to see what the PS5 is rendering at it full glory.
It can’t be on from of the TV… it is the corridor to go to bedrooms.
Living rooms are like that… I checked US living rooms in Houzz and it is the same… people game like that and it is very comfortable… I play games lying in the couch not seating.

You guys are considered hardcore gamers ;)
 
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adamsapple

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What you describe here is not possible in a living room.
The setup in a living room is like that I showed because several people watch the same TV.
And I don't believe most console gamers have anything like a dedicated gaming room... they play on their living rooms.
I play on my living room (and I have TV on bedrooms but it is so much better to play lying on the couch).
Ohhhhh I don't like headphones too... HT or at least soundbars (mine is 5.1 with two audio channels on the back... you can see one of them on the couch because my son broke ti support on the wall lol I have to fix the support on wall again lol).

Edit - My actual small living room.. the new one (it in under construction yet it right now putting tiles on floor) is like double the space and it is integrated with the kitchen and gourmet area if you wish (the door all opens wall to wall making a single room).

62-C3-CF2-E-6646-4-B68-8-E8-B-239-D85-C84555.jpg


Take in mind that even the cheap government constructions for people without conditions have similar or bigger living rooms than mine.

Honestly I used to game like this, but over the last 3, 4 years I've found it much more comfortable for me to have a bigger monitor closer and sitting on a nice office chair in my home office.

Saves the hassle of needing to watch out for the kids messing with the console and wires and stuff. And its a closer more intimate setting.
 

thelastword

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No, they're still game changers. I don't know about you but I absolutely love VRR and talk about it whenever there's context.

Chill with the rhetoric lol.
Vrr is a good feature, but it is not a game changer. A gamechanger would impact and affect a much higher demographic. Besides, Vrr does not replace frames, the frames are still low just with minimized stutter. For consoles, I think more 60fps games is a gamechanger, as opposed to 30fps. For example, the PS5 controller with haptics is a gamechanger in the way you play and get feedback in games, everybody can use it that has a PS5, as opposed to Vrr, you need a TV and the feature is not specific to XBOX.

Your post doesn't make any sense. Of course people discuss differences, while similarities are boring and are rarely discussed.

There are many features that PS has that are more popular or more widely used than VRR. Yet there is no need to have a marketing strategy around that. Features like vrr or 1440p which are miniscule in adoption or use, should not be used as some massive differentiator as has been seen or touted in some circles.

Now that Vrr and 1440p is on PS5 nobody really cares anymore, even DF doesn't talk about vrr anymore, so it was all fake hype around the feature, smoke and mirrors about it's importance for marketing purposes. I'll tell you this, I'll take a solid 60fps anyday or wish my devs optimized their games as opposed to crutch unto vrr as some revolutionary game-changing tech and fail to optimize their games, because well VRR will save us. I will continue to snipe you every second at 60fps whilst you play at 40fps with vrr. I will continue to combo you in fighting games at 60fps whilst you miss your inputs at 40fps with vrr. That is the reality. VRR does not add frames, it does not make the game run faster.

As for 1440p, UC4 and LOU2 were 1440p on PRO. I played those on a 4k tv and they are still some of the best looking games this gen with some of the best image quality. I played 4k games that didn't have IQ nearly as good on the same tv. So 1440p on a 4k set is not mush as some people would imply and I would rather game on a tv than to be so close to a smaller sized monitor.
 

ethomaz

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Just do it. You can't let doors get in your way.
So when you have 5 or more people in your living room you need to push the couch back?

I mean we are 4 without visitors that happens all the time.

It is a living room after all and people come to play with you too.
 

ethomaz

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Honestly I used to game like this, but over the last 3, 4 years I've found it much more comfortable for me to have a bigger monitor closer and sitting on a nice office chair in my home office.

Saves the hassle of needing to watch out for the kids messing with the console and wires and stuff. And its a closer more intimate setting.
I have an offline… I don’t like to play there.
I just use it for well office… 8 hours per day.

The convenience and comfort to play games laying in the couch is unmatchable imo… it is so good.
 

nominedomine

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So when you have 5 or more people in your living room you need to push the couch?

I mean we are 4 without visitors that happens all the time.

It is a living room after all.
3 people max, the others can go do something else or stand behind the couch in silence.
 
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ethomaz

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3 people max, the others can go do something else or stand behind the couch in silence.
That is indeed not the way I receive my friends or family :D

You are welcome to come here and I always have beer all the time on refrigerator plus a lot of things to eat.

PS. I designed my new house for parties and high amount of people… can do parties with 50 or more people ;)
 
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rofif

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1440p is a dyning old transitional tech.
I've been using 4k for years already and this is just redundant to introduce support for old tech. Some points from me:
-Most 4years old and newer 1440p monitors support 4k edid and downscale internally. It looks ok.
-4k does not mean you have to run at 4k... you can run dlss quality or 1440p checkerboard to 4k with all sharp 4k native UI elements.
-You can do 4k120 fps. So it's not this or that. Just power
-MONITORS FUCKING SUCK DONKEY ASS!!! NO REAL HDR, SMALL SIZE, FCKING LCD!!! MONITORS ARE LAME YOU FOOLS PLAY GAMES WRONG WAY!!!

Ok, that is all from me. Nice to see Sony introduce support for this format, so the 1% can be happy too

edit: I know which one I prefer !
r6cj5bd.jpg

53sTeAW.jpg
 
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Bernd Lauert

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There are many features that PS has that are more popular or more widely used than VRR. Yet there is no need to have a marketing strategy around that. Features like vrr or 1440p which are miniscule in adoption or use, should not be used as some massive differentiator as has been seen or touted in some circles.
If you mean Dualsense, it's talked about all the time. Some people are trying to sell it as the only real next-gen feature. And yes, VRR was a big differentiator when PS5 didn't have it. It was often the difference between stutter and no stutter, input lag vs no input lag, screen tearing and no screen tearing.
Now that Vrr and 1440p is on PS5 nobody really cares anymore, even DF doesn't talk about vrr anymore, so it was all fake hype around the feature, smoke and mirrors about it's importance for marketing purposes.
Again, it's not talked about much because both consoles have it now. There's nothing to talk about. It's still mentioned consistently by DF though, every time a game has performance issues, which is very often.
I'll tell you this, I'll take a solid 60fps anyday or wish my devs optimized their games as opposed to crutch unto vrr as some revolutionary game-changing tech and fail to optimize their games, because well VRR will save us.
A rock solid 60 fps throughout the entire game, regardless of graphical load, means that the hardware is heavily underutilized most of the time. VRR solves this problem, it's a total game changer.
I will continue to snipe you every second at 60fps whilst you play at 40fps with vrr. I will continue to combo you in fighting games at 60fps whilst you miss your inputs at 40fps with vrr. That is the reality. VRR does not add frames, it does not make the game run faster.
Your scenario doesn't exist, at least in console gaming. Everyone has the same frame rate. VRR just makes the game look smoother and makes it not rely on v-sync, which, as we all know, increases the input latency significantly.
As for 1440p, UC4 and LOU2 were 1440p on PRO. I played those on a 4k tv and they are still some of the best looking games this gen with some of the best image quality. I played 4k games that didn't have IQ nearly as good on the same tv. So 1440p on a 4k set is not mush as some people would imply and I would rather game on a tv than to be so close to a smaller sized monitor.
People rarely talked about 1440p. It's only really relevant for monitors.
 
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