Rumour: Microsoft is preparing an offer of $16B for Valve

Nhomnhom

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25 Mar 2023
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These console fanboys are delusional. Valve is not PC gaming. If valve were to shit the bed, PC gaming would reorganize around other companies/entities. In fact, less reliance on valve would be great at some point. They had a massive influence on the rebirth of PC gaming since the late 00s but they can't control the whole platform. Not even MS does.
If Steam is not PC gaming then piracy must be PC gaming.
 

CrackmanNL

Member
4 Apr 2024
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Fake news, Valve's valuation should be like minimum 5x times that just because of the amount of money that Steam makes and its marketshare of PC gaming revenue.

Consider PC makes more or less the same than all consoles combined, Steam has like 70-80% of the PC market and unlike them Steam doesn't have the costs of having to make consoles and physical games.

Speaking about fake news; PS gaps Steam in revenue.

Steam revenue
PS and console holders revenue

Yes, PC is an open platform and there are numerous launchers and platforms. But Steam as the largest storefront on PC vs the largest on console has 8,5 billion in revenue, Playstation absolutely gaps them with 30 billion. You don't even need MS (Which are diluted with mobile and PC currently due to ABK) to have the console industry surpass PC. Mobile is top dog.

37a6f9adbf96f112c73359e3a12ff5a0


Gabe is getting up there in age, his son is from what I read not involved and doing his own thing with neural interlink. Either way Gabe can eventually consider cashing out for his legacy or assign someone he trusts as his successor. That said, we all know from Phil's e-mail they got their people infiltrating boards/companies, of course for Steam gamers this would be a terrible thing.
 

klomzi

Active member
8 Mar 2024
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These console fanboys are delusional. Valve is not PC gaming. If valve were to shit the bed, PC gaming would reorganize around other companies/entities. In fact, less reliance on valve would be great at some point. They had a massive influence on the rebirth of PC gaming since the late 00s but they can't control the whole platform. Not even MS does.

Steam is synonymous to PC gaming, there is a reason why pubs and devs just puts the "Steam logo" in trailers and marketing and not the old standard "PC game" logo (some does though, like Bandai Namco America or Europe, one of them).

But of course we also have those other big games like Fortnite, League of Legends, Genshin etc. But when it comes to buy 2 play games, Steam is synoymous to PC gaming.

David Oshry, CEO of New Blood commented on how EGS is a "black hole" for marketing. You release a game there and barely anyone will know it exists.
 

Jim Ryan

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Thing is, i think if Gabe sold Valve that he could start another platform the next year and everyone would probably migrate.

He seems to have a lot of love from the Steam crowd.

PlayStation used to have people the fans loved but Sony killed that. They got rid of most of the beloved people and made it so depersonalized.
 

klomzi

Active member
8 Mar 2024
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Thing is, i think if Gabe sold Valve that he could start another platform the next year and everyone would probably migrate.

He seems to have a lot of love from the Steam crowd.

PlayStation used to have people the fans loved but Sony killed that. They got rid of most of the beloved people and made it so depersonalized.

When Valve (and Bethesda) tried to incorporate paid mods, people screamed and whined and then Valve/Beth decided to not to do it.
When Sony and MS announced paid online, there were some annoyances sounds online and then MS and Sony went ahead and did it anyway.

Closed platforms on consoles means that the console holders have more power over their customers than on PC.
 
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J_Paganel

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The only things I will be sorry about are SteamDeck, SteamOS, and Proton.

MS will destroy it all.
 

enpleinjour

Member
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24 Mar 2023
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Speaking about fake news; PS gaps Steam in revenue.

Steam revenue
PS and console holders revenue

Yes, PC is an open platform and there are numerous launchers and platforms. But Steam as the largest storefront on PC vs the largest on console has 8,5 billion in revenue, Playstation absolutely gaps them with 30 billion. You don't even need MS (Which are diluted with mobile and PC currently due to ABK) to have the console industry surpass PC. Mobile is top dog.

37a6f9adbf96f112c73359e3a12ff5a0


Gabe is getting up there in age, his son is from what I read not involved and doing his own thing with neural interlink. Either way Gabe can eventually consider cashing out for his legacy or assign someone he trusts as his successor. That said, we all know from Phil's e-mail they got their people infiltrating boards/companies, of course for Steam gamers this would be a terrible thing.

And $20B of that PC revenue is China and SK, something Valve and Western/JP pubs have small marketshare in.
 

Nhomnhom

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25 Mar 2023
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You are obsessed with piracy. Were you so prude when enjoying bomba patch back in the day?
The reason PC player don't fear all digital is because they are all comfortable with piracy and are satisfied by whatever ports they get. If there was no future God of War, TLoU, Uncharted, etc, they wouldn't give a shit about it.

Non significant piracy is the best thing PlayStation has had going on for it since the PS3 days, in great part is what lead them to stand out as a publisher and to be able to invest so much on their games, all while PC has suffered a lot because of it (despite all the help it got from Denuvo).

Big budget single player games would not exist on PC if not for Denuvo and ports from consoles. You can't operate a decent business in an environment where you would invest millions making a game that most people would then just pirate (Hollywood and the music industry have found it out over the years and had to change completely just like PC gaming market changed completely towards multiplayer and GaaS that are a lot less affected by piracy).

Good luck to Sony the next time they invest 7 years of development and $200m just for a game to get cracked on PC a few hours after release. You don't need to be a genius to figure out it will be the last time they'll do so and will pivot even harder towards GaaS titles that are much better suited for this type of market.
 
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Cool hand luke

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14 Feb 2023
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Speaking about fake news; PS gaps Steam in revenue.

Steam revenue
PS and console holders revenue

Yes, PC is an open platform and there are numerous launchers and platforms. But Steam as the largest storefront on PC vs the largest on console has 8,5 billion in revenue, Playstation absolutely gaps them with 30 billion. You don't even need MS (Which are diluted with mobile and PC currently due to ABK) to have the console industry surpass PC. Mobile is top dog.

37a6f9adbf96f112c73359e3a12ff5a0


Gabe is getting up there in age, his son is from what I read not involved and doing his own thing with neural interlink. Either way Gabe can eventually consider cashing out for his legacy or assign someone he trusts as his successor. That said, we all know from Phil's e-mail they got their people infiltrating boards/companies, of course for Steam gamers this would be a terrible thing.
Thank you - was going to post this chart in response to the total lunacy that says Valve should be valued at more than 16b.

16b is an incredibly generous offer for a storefront on the smallest gaming platform.
 
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Old Gamer

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The only things I will be sorry about are SteamDeck, SteamOS, and Proton.

MS will destroy it all.
To be fair, while it gave quick results, it failed to motivate devs to target Linux. They just became reliant on Proton running their Windows binaries there.
 

Yurinka

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Speaking about fake news; PS gaps Steam in revenue.
Nothing of the random unrelated stuff you posted proved me wrong

Similar to what happens in console, in mobile or gaming in general, or basically in any market: yes, the some top players always take a big majority of the market revenue in basically any market, also in non-gaming ones.

But no, Steam doesn't generate the $9B/year shown in that guesstimate at all, as shown in the graph you provided PC generates around $40B per year and most of it is from Steam. If something, these almost $9B/year would be what Valve does from Steam every year (not counting the cut of the other publishers/devs).

This is not the revenue made in ther consoles, and even less in the digital store of their console only.
https://www.tweaktown.com/news/9655...on-made-30-billion-in-2023-xbox-18/index.html
Yes, PC is an open platform and there are numerous launchers and platforms. But Steam as the largest storefront on PC vs the largest on console has 8,5 billion in revenue, Playstation absolutely gaps them with 30 billion.
You don't even need MS (Which are diluted with mobile and PC currently due to ABK) to have the console industry surpass PC. Mobile is top dog.

37a6f9adbf96f112c73359e3a12ff5a0
I don't know in which fantasy world do you live.

The PlayStation console never did $30B in revenue for a fiscal year in their whole history, and their PSN store even less. Even their whole SIE/G&NS division never did $30B. In console they are counting the game subs, without it console goes down to around $40B.

Regarding the PC yearly revenue, the game publishers quote constantly IDG or Newzoo in their fiscal reports, which show PC doing around $40B/year.

Here you have the IDG one saying it, and also that physical+digital game sales plus addon revenue from console (not only PS) was in CY22 $30B, and removing physical $21B. And Sony claimed to have under half of the console marketshare. While PC was over $40B (a small part of it may be game subs, but not the half):

image.png


And $20B of that PC revenue is China and SK, something Valve and Western/JP pubs have small marketshare in.
Wrong.

According to Steam's monthly data, around third of the Steam players use it on these languages, a bigger percent than English.

Simplified Chinese 30.31% + Korean 1.49% + Traditional Chinese 1.44% = 33.24%

A big majority of the around $40B/year made on PC are from Steam (let's say aprox. 75%), and if something around a third of that comes from China and Korea, Steam, that would be over $9B of the generated by Steam from Chinese and Korean players would be over $9B.

image.png


Obviously way less than in the rest of the world, but Steam must have a big chunk of the China + Korea PC market.
 
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Johnic

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24 Mar 2023
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lol

1. The source is Trust me bro. there must be more bad xbox news coming so astroturfers release this.
2. Acquisitions NEVER leak because they're regarded top secret. Revealing acquisitions on this level is considered insider trading and carries HEFTY prison time.
3. Vale generates 10 billion a year in revenue. They're not gonna sell for 16
4. Good luck getting this past regulators. If you thought ABK was bad, this is a nightmare.

To people mentioning the leak stating MS wanted to buy them. They wanted to buy every company, including Nintendo and Sony. It's not happening.
 
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Eternal_Wings

Eternal_Wings

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24 Jun 2022
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lol

1. The source is Trust me bro. there must be more bad xbox news coming so astroturfers release this.
2. Acquisitions NEVER leak because they're regarded top secret. Revealing acquisitions on this level is considered insider trading and carries HEFTY prison time.
3. Vale generates 10 billion a year in revenue. They're not gonna sell for 16
4. Good luck getting this past regulators. If you thought ABK was bad, this is a nightmare.

To people mentioning the leak stating MS wanted to buy them. They wanted to buy every company, including Nintendo and Sony. It's not happening.
They are private owned so no Insider trading I guess...
 
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BLAZE

Active member
20 Feb 2024
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Nothing of the random unrelated stuff you posted proved me wrong


Similar to what happens in console, in mobile or gaming in general, or basically in any market: yes, the some top players always take a big majority of the market revenue in basically any market, also in non-gaming ones.

But no, Steam doesn't generate the $9B/year shown in that guesstimate at all, as shown in the graph you provided PC generates around $40B per year and most of it is from Steam. If something, these almost $9B/year would be what Valve does from Steam every year (not counting the cut of the other publishers/devs).


This is not the revenue made in ther consoles, and even less in the digital store of their console only.
https://www.tweaktown.com/news/9655...on-made-30-billion-in-2023-xbox-18/index.html


I don't know in which fantasy world do you live.

The PlayStation console never did $30B in revenue for a fiscal year in their whole history, and their PSN store even less. Even their whole SIE/G&NS division never did $30B. In console they are counting the game subs, without it console goes down to around $40B.

Regarding the PC yearly revenue, the game publishers quote constantly IDG or Newzoo in their fiscal reports, which show PC doing around $40B/year.

Here you have the IDG one saying it, and also that physical+digital game sales plus addon revenue from console (not only PS) was in CY22 $30B, and removing physical $21B. And Sony claimed to have under half of the console marketshare. While PC was over $40B (a small part of it may be game subs, but not the half):

image.png



Wrong.

According to Steam's monthly data, around third of the Steam players use it on these languages, a bigger percent than English.

Simplified Chinese 30.31% + Korean 1.49% + Traditional Chinese 1.44% = 33.24%

A big majority of the around $40B/year made on PC are from Steam (let's say aprox. 75%), and if something around a third of that comes from China and Korea, Steam, that would be over $9B of the generated by Steam from Chinese and Korean players would be over $9B.

image.png


Obviously way less than in the rest of the world, but Steam must have a big chunk of the China + Korea PC market.
What are you saying? Steam generates 9 billion in revenue (that's not profit), while PS alone generates over 25 billion in revenue. Both are facts, there's no point in trying to change them, they're official figures, and that's because we're not even taking Xbox and Nintendo into account yet.