But some of users will migrate to PC, like a few people I know. So that means more money spent on Steam and less on PS Store.
Someone like me who has spent thousands on PS Store since the PS3, could migrate to PC.
Plus you have to pay the middle man ( Valve ) for Steam sales.
So overall, we’ll have to see if the numbers are worth it.
PC sales VS The % of gamers who will migrate to PC from Playstation And spend their money there. If 5-10% of users like me migrate to PC, PS will lose alot of money then they gain from the PC sales numbers they have shown
This is the big part about the whole PC strategy that everyone has to consider more.
I'm guessing Sony might work out some type of deal with Valve for a lower percentage on Valve's part, but I don't know if they've actually done that and even if so, we know it's still going to be some sizable cut of that PC revenue. However, the bigger issue could be if some X percent of people who buy the 1P games, who also purchased PS+ subs and 3P games on PS, decide to stop doing that, and play online on PC and also buy the 3P games there, too. Oh, and also maybe next time around, don't buy a console altogether.
That can have a pretty negative impact on overall revenue for PS division. The type of people who buy the 1P games probably tend to buy quite a few other games as well, 3P games at that, which means that much more of a 30% cut for Sony from sales of those games on their platform. FY2020, I think 18.5% of all software sales on PS were 1P, but let's just say of that percent, 50% were also responsible for another 25% of the remaining 81.5% (or, 20%).
Imagine what happens if that 9% decide to buy those 3P games on PC instead? Imagine if they already did that in FY2020? It'd of taken PS division from ~ $25 billion revenue to ~19.2 billion, considering if the 50% of the 18.5% purchased the 1P games on PC instead of console and the ones who did so would mean Sony is paying Valve a 30% cut for those PC sales.
What you also see there, though, is a drop of over $5 billion, and that's actually better than the reality because Sony would also be losing some percentage of that revenue from lost PS+ subs, and yet another chunk from lost hardware sales. So that type of strategy in FY2020 could have possibly taken that ~ $25 billion revenue down to as low as ~ $18 billion, a difference of $7 billion.
And that's just the revenue! Point being, to starve that type of effect off they'd need enough extra sales on PC (and enough extra revenue from PS5 copies of the games) to cover the theoretical loss in PS+ revenue, hardware revenue (can also include 1P peripherals) AND the 3P games that'd no longer sell since a portion of the base would be buying them on PC (Steam) now.
That's a lot to ask of. It's part of the reason Sony either has a very special deal worked out with Valve, or if they wanted to accelerate their PC porting strategy (either shortening the window between console and PC, or doing Day 1 for 1P releases altogether), they would need to probably launch their own storefront on PC and find some way to provide both a normal and ad-supported type of model. Tie that storefront to the one for console in some vital areas, push some type of incentive for 3P publishers, find some way to prioritize that storefront over Steam for 1P releases (without outright removing 1P PC ports from Steam), etc. But that is a lot of work, and still carries some of its own risks.
I just find it sad that some people who are calling themself Sony’s fan are obsess with the lost of a few exclusives and point the finger at it as the sole reason for PlayStation alleged struggle.
Multiplayer locked behind a paywall, backward compatibility locked behind another paywall, 79,99€ games, cash grab remake, poor store implementation, paid upgrade, having to rebuy games, missing features from previous gen, micro transactions, Spiderman remastered available as a stand alone on PC but not on PS5, etc...
So many reasons to go “Fuck this and improve that” but instead “Stop porting my old games to PC” is all you hear.
Ridiculous.
TBF, some of these issues also exist with Xbox and Nintendo. You have to pay for online non-F2P on all three platforms. Only pre-PS4 BC is behind a paywall on PS5; although that technically shouldn't be the case for PS1/2/PSP games, I understand on a technical level why there may not be a native PS3 emulator yet. I don't think TLOU Remake is a "cash grab"; it could do a lot more in terms of new content and areas (like RE Remake, RE2 Remake and FFVII Remake do), but they have made some obvious changes and the AI & environmental physics upgrades sound really good for gunplay.
Sony aren't the only ones where you have to rebuy games (Nintendo and Rockstar are the most egregious here); while the GT7 MTX situation has been poor, let's not pretend some of MS's games don't have issues here, just look to Halo Infinite. So I guess one of the reasons why the PC port stuff comes up a lot is because, a lot of the other things are also faults with the other platform holders in one way or another, and they are things that don't feel as much a drift away from the console as the main focus as the PC ports might, for the people where that's the big concern.
Sony have had to ween PS gamers into the idea of PC ports, but it's also just the fact that PS as a brand, historically has not really focused on PC. Yeah, they had a few Psygnosis games go to PC (and even rival consoles) during PS1 but those were probably outstanding contracts being fulfilled, and the PC ports were in no way integral or tied to the PlayStation brand. Then they basically stopped doing PC ports altogether, and it's been that way for practically four console generations.
So obviously the idea will feel foreign and come as a shock to longtime fans, and I think there are some valid concerns with ways that strategy can be handled where the console brand could suffer. I can see the benefits too, of course. But if you think some of these reactions are wild, wait until the day Nintendo
ever decides to port games to PC. If
that happens, the internet will actually crash and be down for weeks, and salt levels will be unprecedented.