It gets to a point where no matter how much you like consoles the value and extra cost of continuing on PlayStation just pushes you towards PC. A lot of the problems with PC will be overcome by just having a much better GPU than what the PS5 has and right now you easily get that for $500.
There are a lot of inherent benefits to PC, for the most part. Free online, the fact basically all 3P games (including even Japanese ones) come to the platform Day 1, the fact it can serve as a hub for modern & retro gaming, the fact you can get better graphical fidelity & settings, modding support, greater range of controller I/O support, etc.
Though the big issues with PC are needing to tinker with settings to get the game running just right on your particular setup. Not to mention, all the myriad of driver issues and hardware issues you can have particularly when building your own system. Some of that stuff is nightmare fuel and it's supposed to be an
improvement today compared to pre-Plug & Play days
What is also funny is that people say PC is harmless to PlayStation just as we see a massive shift in priority for PlayStation (all in on GaaS and safe sequels) right after Sony start porting their games to PC (something we had not seen happening in multiple decades).
edit: Another big advantage of PC, the library you build now will be available for you to play on a portable like the Steam Deck pretty much forever while Sony seem completely disinterested in having any native portable solution.
Steam Deck is the actual monster, not Xbox. Knowing that many PS 1P traditional games could end up on PC sooner rather than later, with greater graphical settings support not to mention portability support in the form of the Steam Deck really makes PS5 a good deal less of a valued investment. Again, as someone who doesn't have FOMO and can wait a bit to play a game.
But the funny part in all this is I'd rather actively not use PC as a platform for modern games. As time goes on though there is less and less reason to try resisting that; Microsoft basically encourage it 100%, Sony is encroaching something like 50% of the way there. Nintendo is really the only one not contributing to that push.
Just for future reference…
It clearly will flop on PC.
I think it could do decently well, but we'll just have to wait and see.
you are taking it out of context.
You should watch Grubbs take on this, he explains how the graph works, and how they are splitting things up.
He literally even talks to people like yourself who are worried:
A few things about his analysis I have to contest:
1: The investment into traditional games is relatively stagnant/flat; it's rate of growth is within a margin of error and obviously nowhere as big as the growth for GaaS titles
2: Increases in inflation and associated costs for game development means a likelihood of less traditional games per FY, not the same amount as previous FYs
3: There is no guarantee that Sony increases the AA game funding in future FYs to offset the stagnant growth in traditional game funding per FY
4: Funding in game production per FY does not automatically ensure that all of that money is going towards NEW games; a portion is likely continued funding for games that were approved in, and started in, previous FYs. That makes the stagnant increase in funding (relatively speaking) for traditional games all the more perplexing.
I haven't seen many (if any) people actually bring up these points or provide information that could refute them.