A look at your post history is evidence enough, no necessitiy to make an argument or prove anything.
A look at your post history is evidence enough, no necessitiy to make an argument or prove anything.
I can repond to this when I get back upstairs to my PC, im making food so i'm my phone while I wait.We were talking about "best", weren't we? Astro >>>>>>>> Helldivers 2.
Going by previous R* releases, I think you would lose that bet.
The game was erroneously sold in countries where PSN isn't available. Sony refunded those affected and delisted the game in those countries. Problem solved, nothing preventing Arrowhead and Sony to enforce the PSN linking. Outside of devs being pussies of course.
For giving me less to play and of lesser quality because resources are being spent for useless ports.
Why do you keep giving examples of it then?
I've demonstrated in detail why you're completely wrong on this topic.I gave an example.
Bar GaaS all Sony games will be delayed. So stop begging for them if there’s no hype cause of the delays.
We don’t make that excuse for shit sales.
Release Alyx and it will sell regardless of the delay.
I can repond to this when I get back upstairs to my PC, im making food so i'm my phone while I wait.
I've demonstrated in detail why you're completely wrong on this topic.
The numbers don't lie.
And your insistence on being wrong won't change the facts.
Delays kill hype. Loss of hype kills sales.
This isn't an opinion, it's counting.
Again, why did Witcher 3 sell more on PC than on PlayStation? Why did Baldur's Gate 3 do the same?The numbers don’t lie.
You are reading them to your low PC standards.
Sony games have sold like shit on PC.
You blame it on delay and the lack of hype.
Then you have your fellow PC gamers begging for Bloodborne which is 9 years old.
Claiming it is easy money for Sony.
Why beg when most Sony games will be delayed and theres no hype for them cause of it.
Go figure.
AAA Development for PC wouldn't even be worth it, in 99% of cases.The numbers don’t lie.
You are reading them to your low PC standards.
PS/Switch can sell games with 10-20 Million Copies. (Without paying Cuts)
Some games can do 30m+ even.
Show me PC games that sell 20m+ on PC, at $60+ (Not Live-Service)
Off the top of my head?
Half Life ², Civ V, StarCraft 2, Diablo 3... and probably the Sims 3 and 4. These easily sold over 20 million copies each.
And then there's the OG StarCraft and Brood War, WarCraft 3, AOE 2, Diablo 2, Guild Wars, Company of Heroes, Total War Shogun 2 — not sure these had +20 million, but I'd bet they sold over 10 or 15 million copies.
However, all this reinforces my point that it's games that generate your profits, not the platform.
Hell, Witcher 3 sold over 50 million copies and the majority of sales were on PC. Which blows a big ol' gaping hole in the 30-IQ theory that PC players pirate more than they buy.
I love how you're twisting yourself into a pretzel just to push your dogshit narratives, dawg =]]AAA Development for PC wouldn't even be worth it, in 99% of cases.
It is the console players that pay the bills.
Selling barely even 1 Million would never pay a 100+ Million game.
But that is what delusional PC-Players don't get...
1. Best = Best objectively, and for right now, we know at HD2 is hands down their best and fastest performing title as of this year, if Astro Bot's numbers release and we find out they did more than 12 million in 12 weeks, that's good for them and then they will be the best and fastest title.We were talking about "best", weren't we? Astro >>>>>>>> Helldivers 2.
Going by previous R* releases, I think you would lose that bet.
The game was erroneously sold in countries where PSN isn't available. Sony refunded those affected and delisted the game in those countries. Problem solved, nothing preventing Arrowhead and Sony to enforce the PSN linking. Outside of devs being pussies of course.
For giving me less to play and of lesser quality because resources are being spent for useless ports.
The only takeaway from this is that Live-Service Games sell much better on PC than Singleplayer Games.Best objectively, and for right now, we know at HD2 is hands down their best and fastest performing title as of this year
I just looked out of curiosity, this is my account's worth on SteamPiracy still exists on every platform. And yes, it's still prevalent in poorer countries. Did I say it's completely eradicated?
And yeah, I also know one guy who still does it regularly. Then again, he's the exception because the overwhelming majority of people I've played with for 20 or so years buy everything. Also, many people end up buying games they've pirated as demos.
Personally, I haven't pirated a game since 2010 because it's just inconvenient. I don't have that much time for gaming lately, so I buy the handful of games I play every year. Still, my Steam account is worth ~€1000-1500. Hell, I spent well over €300 on cosmetics in Dota 2.
Yeah, but we got all of our Steam keys for free from devs. Somehow.I just looked out of curiosity, this is my account's worth on Steam
Best = Best objectively, and for right now, we know at HD2 is hands down their best and fastest performing title as of this year, if Astro Bot's numbers release and we find out they did more than 12 million in 12 weeks, that's good for them and then they will be the best and fastest title.
This is what I meant by double dippers in the Rockstar community, just as Skyrim has been sold several times and bought several times, with each owner of one likely owning the others, Rockstar is no different, I personally got GTA V on PS3, Xbox 360, Xbox One, and PC.
Do we know it was erroneous? They never released a statement saying such to my knowledge, we just know they took access away and STEAM refunded those people, not Sony. Steam issued refunds automatically and to people who asked because the game could no longer be played in their countries.
less to play? What do you mean less to play? They just released another exclusive, and more are in the works, what makes them lesser quality?
Like I said, release Half Life Alyx on Playstation now after years of PC release and it would sell bucket loads.
Irrespective of the delay cause Playstation gamers have never played it.
Again, why did Witcher 3 sell more on PC than on PlayStation? Why did Baldur's Gate 3 do the same?
Just like the CSGO port on the 7th generation consoles right? And that one didn't have a expensive headset as barrier of entry.
Just like the CSGO port on the 7th generation consoles right? And that one didn't have a expensive headset as barrier of entry.
Didn't it have a 15 bucks barrier though, while it was f2p on PC? Do you also have any numbers to prove your point?