You keep talking about weird fact without knowing the real posible outcome in the futurePS. Most console users will never buy a PC to play games... I'm included in that.
You keep talking about weird fact without knowing the real posible outcome in the futurePS. Most console users will never buy a PC to play games... I'm included in that.
playstation would be better off with no timed exclusivity. more people playing their games at peak relevance.People needs to realize timed-exclusivity strategy works.
And that is exactly what Sony is doing with PC strategy.
Haha, no. This current setup is honestly ideal both for them and the state of their games. They can develop them focused around the PS5 hardware and then scale accordingly later with plenty of time to ensure that their port launches with as few issues as possible.playstation would be better off with no timed exclusivity. more people playing their games at peak relevance.
i love to make prestige products and wait 2 years for my competitors to catch up. it is smart business actually.Haha, no.
In terms of revenue and profit that should be better.playstation would be better off with no timed exclusivity. more people playing their games at peak relevance.
Microsoft is busy buying publishers meanwhile jimbo busy porting ps first game to pc, making gaas game, raising ps plus subscriptions and chasing one year exclusive dealsNot having to wait an extra two years just to play great games for arbitrary reasons.
Again, you're ignoring my question: does times exclusivity matter at all, or is that a failed tactic? It clearly works, which is why all companies do it, so why wouldn't it work here?
You guys can try to pin it on Jim all you want, but even the former execs you guys trot out as having "understood" PlayStation think this was a good idea.
Former PlayStation boss says bringing exclusives to PC was an easy choice
"There's no losing in this transaction."www.gamesradar.com
It is what it is. Make your peace with it, play your games, and enjoy yourself.
It actually would be worse for overall revenue and profit. As I edited above:In terms of revenue and profit that should be better.
But in terms of platform value (that is what Sony is aiming) is not... they want to make PlayStation console desired by people that doesn't own or never owned a PS console.
They don't want to lose 30% off each of their First Party sales and want to start making that 30% off future potential purchases on their hardware. Losing out on that hurts their bottom line.Haha, no. This current setup is honestly ideal both for them and the state of their games. They can develop them focused around the PS5 hardware and then scale accordingly later with plenty of time to ensure that their port launches with as few issues as possible.
It also prioritizes those who actually bought into their ecosystem and hardware, which is the part you seem to be ignoring. They don't just want those games played, they want to lure them in to their console and their ecosystem and their 100% sales revenue on those games and 30% of any others.
That 30% is really a issue but I think the amount of full price copies sold on PC at the hype of release cover that... when you wait 2 years the hype gone and even if it is full price the number of people buying is lower imo.It actually would be worse for overall revenue and profit. As I edited above:
They don't want to lose 30% off each of their First Party sales and want to start making that 30% off future potential purchases on their hardware. Losing out on that hurts their bottom line.
Thank you for that non-sequitur about Xbox there.Microsoft is busy buying publishers meanwhile jimbo busy porting ps first game to pc, making gaas game, raising ps plus subscriptions and chasing one year exclusive deals
Hope you guys happy with his decision
you're just making shit up now. what is "platform value" compared with profit? it's nothing. games are bigger than hardware. consoles are just pcs with crippled firmware. get the maximum audience buying your great games and be successful. playstation recognizes this, forum people have a block in their brain.In terms of revenue and profit that should be better.
But in terms of platform value (that is what Sony is aiming) is not... they want to make PlayStation console desired by people that doesn't own or never owned a PS console.
Sony gains money from those people if they never touch a console. If they do, so much the better. Regardless, they gain enough cash to make it worth it for them and help keep the games pipeline flowing.I mean it is true, some PC players would never really buy a console, and some will have spare money will buy one as their secondary platform.
I remember someone on my forum says that he would never buy a filthy weak "pre-built PC"
And then he gave in, buy an used PS4 and to play a used Persona 5 and God of War copy, buy an used Switch to play Zelda, again used copy. Then he sold those back.
So I doubt Sony or Nintendo actually gain anything from those people.
But Nintendo did wall-gardened their IP for a good reason I guess, since their IPs are most valueable in games industry.
There is not that much titles to use its own launcher.That 30% is really a issue but I think the amount of full price copies sold on PC at the hype of release cover that... when you wait 2 years the hype gone and even if it is full price the number of people buying is lower imo.
I hope Sony find a way to have it own launcher on PC.
"People" will hate it because "God Steam can't be challenged" but for Sony will be better.
But that won't solve the 20-30% (I don't know what deal Sony has with Steam) cut from Steam issue.There is not that much titles to use its own launcher.
They could just have you link your account to have added benefits.
PlayStation sees a TON of value in their platform, it's the whole reason they have one. Not sure how you're somehow missing their angle and confusing it with your own.you're just making shit up now. what is "platform value" compared with profit? it's nothing. games are bigger than hardware. consoles are just pcs with crippled firmware. get the maximum audience buying your great games and be successful. playstation recognizes this, forum people have a block in their brain.
There is more "muh Steam library" then you thing there are.But that won't solve the 20-30% (I don't know what deal Sony has with Steam) cut from Steam issue.
I'd love to see you do the math on how you think that Sony cannibalizing sales on a platform where they rake in 100% of the sales revenue to a platform where they lose 30% of it AND have to try to develop for multiple hardware layouts of varying spec which increases dev time and cost somehow leads to higher profits.The idea of a Playstation launcher on PC is the worst thing I've heard this month. Be back after I scrub my eyes with bleach.
Sony for sure will canibalize alot of ps plus subscriptions money if many ps users migrate to pcI'd love to see you do the math on how you think that Sony cannibalizing sales on a platform where they rake in 100% of the sales revenue to a platform where they lose 30% of it AND have to try to develop for multiple hardware layouts of varying spec which increases dev time and cost somehow leads to higher profits.
A PS storefront and launcher is about all that makes your Day & Date dream really viable, fam. Otherwise, don't expect it.