Jim Ryan literally said that PC is a competing platform for PlayStation.
And he added that it was very benefitial for them to expand their games to PC and that needed to it to grow their userbase, revenue and profitability beyond their console, because the console market is finite and even if they increase their console market share, grow the marketshare and their ARPU to record levels (something they are achieving) it wouldn't be enough. They needed to expand to PC, mobile and movies/tv shows to keep growing their revenue to keep their virtuous circle of reinvesting the revenue they generate to continue healthy and growing.
Also
@Yurinka you, flaccidsnake &
@Systemshock2023 wanting this full push for PC are also saying you want PlayStation to go through the same identity death spiral we've seen Xbox suffer through the past 8 or so years. I don't get how you can be a fan of PlayStation as a console platform but think the current PC push should continue in earnest or even accelerate to Day 1 for non-GaaS content.
And if you're totally fine with the 1-2 year gap, there's little reason to believe you wouldn't "suddenly" be okay with a smaller gap if leadership at the division said that's what they'd do. Because IMO you're less taking up a POV with your own independent beliefs, but rather just saying whatever fits the corporate narrative from up top. Kind of what we've seen people on another platform regularly do and only now are some of them balking against it, knowing the significance of recent rumors.
To accept facts like sales numbers, revenue, profit or release dates numbers has nothing to do with wanting something or not.
As an example Sony announced yesterday that PS had 123M MAU last month, which is the highest number they ever had. The total opposite of PS being doomed as some gaming flatearthers claim: they are better than ever and growing.
I'd prefer to keep them exclusive in PS, but I understand that they have over two dozen games under development most of them with budgets of hundreds of millions, plus 3rd party deals of all kinds and acquisition. This is a shit ton of money, so they need extra revenue and profit to pay this.
It's a fact that late PC ports of their SP games for them is a highly profitable business with zero negative effects for their console business, so I'm fine with this because I want them to spend all the money they want on the next GoW and make it a SP game with no paid DLCs or microtransactions and this will help this happen. And I also like to see that people who can't get a console because they live in certain country can play these games.
In the same way that I'd prefer them to keep away from GaaS but I know the market numbers and I know GaaS generate the majority of the game revenue and have the majority of players, so I understand that since they need to grow and expand to new areas they should invest in GaaS, because I know that if they'd get stuck in SP non-GaaS it would be a suicide because every year the game reven from addons (mostly from GaaS) grows replacing game sales revenue (a big portion from non-GaaS games). I won't play most of these MP shooters but I know a ton of people will love them because their devs are very talented and a ton of other people love MP shooters.
Same goes with physical vs digital games: I'd like to have digital games with colored instructions manuals with nice illustrations as they did decades ago. But digital sales are replacing to phisical sales, which already are a very small percentage. The pattern will continue, and very likely once PS6 gets released in 2027/2028 won't feature physical PS6 discs (but I assume it will have a disc reader addon for BC). I'll have to accept that there won't be a big enough market of physical games to make it worth it.
There is a difference between accepting reality and liking something. Acknowledging that something real exist doesn't equal to like it. And to dislike something doesn't mean you should reject reality and believe in some fantasy where things you don't like are suposed to be bad and harmful when facts prove they aren't.
And PS strategy has nothing to do with the Xbox one: the MS games have been way worse (at least in MC and sales) than the Sony ones during many years, so maybe people ran away from Xbox because their console exclusives aren't enough.
ALL MS games get released in PC, day one and included also day one in a game sub. So people have no reason to buy their console, and don't even need to buy their game because can get the sub in PC. In the case of Sony only some games are ported to PC, and they are released there 2 or more years (up to 10) after their original release on PS. Only some of the Sony games are available in their game sub, and normally years after their release. And if they want to play the available ones on the game sub from PC they must pay the 150/year more expensive tier and only have them via cloud gaming. Very different strategy.