Episode 6 is spectacular. They managed to handle a really big section in the game perfectly without it feeling rushed. They also nailed something Game of Thrones was excellent at and then became shit - Time. Even if two scenes are spread a few days apart, you don't feel like they are things that happened back to back. You feel that time passed. That's not an easy thing to do.
I've been in the minority of disliking this show since episode 1. Episode 5 was the only good episode to me and that was because the actors who played Henry and Sam were an improvement to me over the game. The rest though just feels like a badly acted CW show.
I will have to disagree with your post. One by one:
The sets and green screens stick out and feel artificial.
Not really. The lighting match between green screen and matte painting (looks like a lot of the outside scenes use it, especially in the first few episodes) is great, and what gives it away to me is the slight feathering in the edges of actors. Still, a lot of the show is actually practical and you can tell, these small moments usually happen in busy scenes (and not all of them). Set design is amazing, including Episode 5 (which the latter part of was actually a full sized set).
The lack of color grading or just any decent cinematography makes this feel shot on a home video camera.
Not all shows need impeccable cinematic colour grading. this is a show about two people transversing the country in the wilderness, so it makes sense to use the handcam movement, camera placement, and set design around it. It's a very grounded show and it shows. Now, you may not like it, but what you describe is more than likely what they are going for.
The lack of action and even violence in a show about infected on a network known for its action and brutality.
The game was never about infected, so expecting the show, which is a non-interactive form of media, to have violence and action... That and brutality: The show has had plenty of it.
Also they have the same composer as the games but whenever they decide to use his music it's literally at a volume of 5 and barely audible, and doesn't really add anything significant to the scene.
Because this is not a marvel movie or a grandiose hollywood production. More often than not dramatic shows and movies opt for a minimal soundtrack that stays in the back for ambiance and to help carry the scene. The kind of "volume" you describe would be better fitted in something like World War Z (if we're using the Zombie theme).
Also the pacing, somehow they made the show seem rushed and clunky and slow and boring all at the same time.
Hard disagree. This is a slow paced show, the story is expected to have a certain amount of beats and they are hitting them every single week. If anything, the change between game and show, necessary for a TV adaption, may look jarring if one is looking for a show that is like the game. As I'd said before, considering the game is not about Infected or raiders, having that expectation would break whatever enjoyment one may have.
Episode 6 was really good i thought, although there are still slight pacing problems and my core complaint still remains: way too many survivors, and their clothes are way too fresh for being 20 years into the post-apocalypse. Minor things overall though, ep5-6 were definitely a very strong combo.
Why wouldn't their clothes be fresh? People were able to repair a dam but can't figure out how to make a pair of jeans? The technology exists, they know how to do it, society didn't stop because of the apocalypse... So this argument is just weird.
I’m actually surprised someone shares most of my opinion, I’ve complain over and over about the bad editing, pacing and narrative choices.
Hard disagree on bad editing as well. Bad editing is something you'd see in the queen movie, for example. The editing here is very deliberate.
If everyone watches the 6 episodes in a row they will notice how there’s no cohesive visual narrative.
What do you mean by this?