Sony to Take Action as PS5, PS4 Owners Play Less Than Anticipated

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Eternal_Wings

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24 Jun 2022
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I am not buying all this Sony is doomed speel tbh, There is so much in terms of unknown games we don't know about.

How many unannounced projects are they working on.

I do agree that something is going to have to give soon, Fans need to know what the company is working on.

I do however suspect Sony fans are going to be delighted when Sony finally show their hand.

And by my reckoning it's going to be a royal flush.
I really hope so. Sony needs to do a big Event like the Playstation Experience was in the past. Show upcoming bangers, not only 3rds, from the own studios I mean. We don’t know what Naughty Dog, Team Asobi, Bend Studios, Suckerpunch Productions, Media Molecule, Sony Santa Monica, Guerilla Games etc. is working on. This Fall or Winter, Sony should pet it’s fans the head, by showing us some games.

And make some fine acquisitions, like getting Square Enix, Deviation Games, Ember Lab and the investors will be happy. Now after Microsoft’s true intentions did leak after this Call of Duty press drama, Sony should get going to finish this work!
 
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ethomaz

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I really hope so. Sony needs to do a big Event like the Playstation Experience was in the past. Show upcoming bangers, not only 3rds, from the own studios I mean. We don’t know what Naughty Dog, Team Asobi, Bend Studios, Suckerpunch Productions, Media Molecule, Sony Santa Monica, Guerilla Games etc. is working on. This Fall or Winter, Sony should pet it’s fans the head, by showing us some games.

And make some fine acquisitions, like getting Square Enix, Deviation Games, Ember Lab and the investors will be happy. Now after Microsoft’s true intentions did leak after this Call of Duty press drama, Sony should get going to finish this work!
I don't think there are any other game to release this year (not fiscal) that is not announced already.
They could announce the Jan-Mar quarter release that I have a feeling will be the so called Live Service game... plus PSVR2.

I'm very confident PSVR2 releases this FY (ends in March 2023) but it will probably miss holidays.
 
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I honestly don't think most of the fanboy/warriors really understand what port begging really is. At this point in time, the word "port begging" could ONLY apply to Nintendo games as we already know Xbox and Sony are on board with releasing their games to PC. All of the children that are still arguing this, or even making a big stink about it, are just that; children. Grown people don't make their identity one that revolves around embarrassing themselves online, hoping to impress this corporation into doing what they want as warriors, and not what is actually financially best for the company. This is where the warriors and Sony top executives collide and in thought process. The warriors never win.

Let us adults or at least teenagers, play the games and let's not feed the trolls.
 
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I've had one for ages, and been using it at my friend's for 2 years.

Yes I understand PC settings and all that my point is cranking things down so far and you often still only get 30FPS.

It's been a while since I've pulled mine out of the drawer it's been resting in but I remember trying Days Gone for instance and the game just didn't work basically (meaning every setting on it's lowest, and still a slide show)... Grim Dawn stuttered super bad... my wife tried getting that Amazon MMO to work and it was terrible.
I've not had to turn settings down all the way to get 30FPS. In GoW, I'm using settings better than the PS4 (with ultra textures) and averaging 38FPS. I'll try days' Gone (uses the UE) and let you know.

My experience so far is better than a PS4. I know which settings to change and which I can leave alone. My target FPS is around 40FPS.
 
24 Jun 2022
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The problem though is that Sony and MS is too late to the party with this one. The Steam deck is a complete PC with all the benefits of PC gaming so it gets all the exclusives on the consoles (PS/Xbox) and all the backward compatibility of every PC game out. If Sony released another PS Vita, it wouldn't sell because the Steam Deck would match it 1) and 2) it would get the games that are coming to the PS Vita in PC format.

Valve definitely had a diamond here and they can make this be even more of a monster in the future with hardware upgrades and stabilizing the OS. They even solved the shader compilation for games by doing it automatically before game starts.

Well in Sony's case, it's not "all" their games, not yet anyway and probably not for a pretty long time if ever. But what I've always thought was a good idea on Sony's part was to release basically their own portable that served a function like the Steam Deck. As in, it wouldn't be something they make games for exclusively, in Sony's case it'd be a means of providing effortless, native BC of all PS4 games, and able to stream PS4 Pro and PS5 games to it (I guess with Remote Play).

They can make something comparable or slightly better spec-wise than Steam Deck (if they'd want effortless native play of PS4 games they'd need at least 1.84 TF of compute, same pixel and texture fillrate as PS4, same geometry culling rate, same capacity of RAM and bandwidth....wouldn't need a particularly fast internal SSD however) and price it cheaper since Sony could offer greater production capacity than Valve, lowering BOM and production costs along the way (until you reach a plateau).

If smaller teams want to make games for it, let them, and they can take comfort knowing those games will be compatible with PS4 and PS5 consoles for people who'd rather play them there. There are other things Sony could do with a handheld like that, but I wanted to focus on the big things. This is mainly about how a platform holder can maximize retention of customers in their ecosystem while controlling as much of the vertical stack (software, APIs/middleware, hardware) as possible.

Because as a platform holder, you mainly want to do that before rescinding any slice of that power to an external company, especially if any of that involves hardware.

You wildin' out with this opinion lol

I guess I just don't really get the Steam Deck fervor... the performance is pretty garbage IMO on a ton of games.

I think they have optimal profiles for most games, so that they at least run decently and whatnot.

Jimbo’s head is now getting roasted by the Sony president Yoshida Kenichiro. Porting games to PC and set up the idea of bringing all Playstation IPs to PC sooner or later. Means losing potential PC Onlys buying a Playstation console. Call of Duty affair don’t forget, the internet is burning because of the recent statements from Playstation. Killing PS Vita and let Nintendo take full charge of Japan. No intention of releasing a new handheld and giving us an iPhone controller…
Please give Jimbo a fine compensation and replace him immediately with Shuhei Yoshida or Hermen Hulst!
If Hermen then Shuhei can become alternative the Playstation studios president. Jimbo is driving Sony into SEGA’s path!

I do think some things Sony could've done better and they really have to make sure they zero in on what makes them unique and capitalize on that (something Sega failed to start doing until it was too late with Dreamcast/NAOMI), but they're nowhere near that level of jeopardy dude.

They've been a clear #1 for three console generations and the gen they weren't (the one gen where they did the absolute worst), they effectively edged out to beat a direct rival when all was said and done (not to mention gain back favor among many hardcore/core gamers which directly benefited their succeeding console).

Basically, Sony haven't made any catastrophic mistakes, nowhere near any, and anyone acting like they're going to drop out of making consoles is being ridiculous.
 

Muddasar

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Well in Sony's case, it's not "all" their games, not yet anyway and probably not for a pretty long time if ever. But what I've always thought was a good idea on Sony's part was to release basically their own portable that served a function like the Steam Deck. As in, it wouldn't be something they make games for exclusively, in Sony's case it'd be a means of providing effortless, native BC of all PS4 games, and able to stream PS4 Pro and PS5 games to it (I guess with Remote Play).

They can make something comparable or slightly better spec-wise than Steam Deck (if they'd want effortless native play of PS4 games they'd need at least 1.84 TF of compute, same pixel and texture fillrate as PS4, same geometry culling rate, same capacity of RAM and bandwidth....wouldn't need a particularly fast internal SSD however) and price it cheaper since Sony could offer greater production capacity than Valve, lowering BOM and production costs along the way (until you reach a plateau).

If smaller teams want to make games for it, let them, and they can take comfort knowing those games will be compatible with PS4 and PS5 consoles for people who'd rather play them there. There are other things Sony could do with a handheld like that, but I wanted to focus on the big things. This is mainly about how a platform holder can maximize retention of customers in their ecosystem while controlling as much of the vertical stack (software, APIs/middleware, hardware) as possible.

Because as a platform holder, you mainly want to do that before rescinding any slice of that power to an external company, especially if any of that involves hardware.



I think they have optimal profiles for most games, so that they at least run decently and whatnot.



I do think some things Sony could've done better and they really have to make sure they zero in on what makes them unique and capitalize on that (something Sega failed to start doing until it was too late with Dreamcast/NAOMI), but they're nowhere near that level of jeopardy dude.

They've been a clear #1 for three console generations and the gen they weren't (the one gen where they did the absolute worst), they effectively edged out to beat a direct rival when all was said and done (not to mention gain back favor among many hardcore/core gamers which directly benefited their succeeding console).

Basically, Sony haven't made any catastrophic mistakes, nowhere near any, and anyone acting like they're going to drop out of making consoles is being ridiculous.

Completely agree about the portable.

Sony could have released a PS5 Portable with the same specs as the Steam Deck.

Wouldn't have an issue porting games since they are already releasing cross gen on the PS4 which is around the same specs wise.
 

Eternal_Wings

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Completely agree about the portable.

Sony could have released a PS5 Portable with the same specs as the Steam Deck.

Wouldn't have an issue porting games since they are already releasing cross gen on the PS4 which is around the same specs wise.
I wouldn’t rule it out. Now Sony will focus on delivering more PS5 and making PSVR2 a successful launch. Maybe after that if it’s getting less busy, there could be room for a new handheld. The only thing I know so far, Sony registered in 2020 and 2021 some patents for handheld gaming devices. The question is only if this patents will ever be in production.
 

Muddasar

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I wouldn’t rule it out. Now Sony will focus on delivering more PS5 and making PSVR2 a successful launch. Maybe after that if it’s getting less busy, there could be room for a new handheld. The only thing I know so far, Sony registered in 2020 and 2021 some patents for handheld gaming devices. The question is only if this patents will ever be in production.

Let's hope so.

Just surprised Sony didn't take this route with the success of the Switch and their lack of sales in Japan.

One powerful home console and a handheld alternative which plays the same games.
 
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Completely agree about the portable.

Sony could have released a PS5 Portable with the same specs as the Steam Deck.

Wouldn't have an issue porting games since they are already releasing cross gen on the PS4 which is around the same specs wise.
The beauty of the Steam deck though is that it's future proof. Sony would have to keep making iterations of a PS Vita for the PS6,7,8, etc.. the costs would go up dramatically. The Steam deck would win out in this case as it'll work for all future and past games being an actual PC.
 
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PC I agree with, BC on the other hand, PS4 is going EoL with 117 mill sold and MS announced the end of THEIR BC efforts, just putting that there...

Well let's hope Sony doesn't end their BC before enabling native PS3 BC on PS5 at the very least.

I wouldn’t rule it out. Now Sony will focus on delivering more PS5 and making PSVR2 a successful launch. Maybe after that if it’s getting less busy, there could be room for a new handheld. The only thing I know so far, Sony registered in 2020 and 2021 some patents for handheld gaming devices. The question is only if this patents will ever be in production.

You got any links to those patents? I'd like to take a look at them sometime. But the places for these patents always end up so weird and obscure for some reason.

Let's hope so.

Just surprised Sony didn't take this route with the success of the Switch and their lack of sales in Japan.

One powerful home console and a handheld alternative which plays the same games.

Yep, especially considering they have quite a few games managing cross-gen (on a technical basis) perfectly fine like HFW, which I say is the best-looking game on the market right now overall, and also happens to be cross-gen.

It also would've probably helped with their fiscal results now that COVID lockdowns are easing up. People want to venture outside more and meet up, travel again etc. and consoles like the PS5 aren't very portable, definitely not in the way the Switch is. I was a bit surprised with the hardware drop on Nintendo's part this quarter with their results, but I also pin that on people just maybe finally wanting a Switch 2 and the system exiting its peak years of sales activity.

Which would make its drop rather normal, yet even with that they're still outselling Sony & Microsoft regularly. That portability factor of Switch helps a lot IMO especially in markets like Japan.

The beauty of the Steam deck though is that it's future proof. Sony would have to keep making iterations of a PS Vita for the PS6,7,8, etc.. the costs would go up dramatically. The Steam deck would win out in this case as it'll work for all future and past games being an actual PC.

But then that would just mean Sony's approach is no different from Nintendo's in terms of needing to (eventually) refresh the product line, or what Microsoft probably plan to do going forward with Xbox Series (I bet that for 10th-gen they'll have another Series S-like equivalent at launch).

The costs can be kept under control to a degree with volumes at scale, and deciding on modest baseline specs for such a device. Also gotta keep in mind the branding factor; Steam Deck will always have its own advantages but one thing it would lack is the PlayStation branding and that could be pretty powerful for Sony provided they avoid another Vita memory card-style fiasco.

Also, Steam Deck IMO is only future-proofed to a point. It's always going to be "stuck" with 16 GB of LPDDR4 RAM at 88 GB/s. It's always going to be "stuck" with its CPU and GPU, and I/O system for storage. At some point that will fall through the floor in terms of being an acceptable baseline, and it'll need a hardware refresh. So it's not really impervious to the nature of obsolescence that consoles face, it might just have a bit more flexibility is all.
 
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Muddasar

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The beauty of the Steam deck though is that it's future proof. Sony would have to keep making iterations of a PS Vita for the PS6,7,8, etc.. the costs would go up dramatically. The Steam deck would win out in this case as it'll work for all future and past games being an actual PC.


It wouldn't be in competition with the Steam Deck anyway but an alternative to the PS5 home console.

Would mainly be targeted at the Japanese market and people looking for more oomph than the Switch.
 

DynamiteCop

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Completely agree about the portable.

Sony could have released a PS5 Portable with the same specs as the Steam Deck.

Wouldn't have an issue porting games since they are already releasing cross gen on the PS4 which is around the same specs wise.
Or picture this, Sony just continues to port their games to PC making the need for a proprietary handheld from them completely useless as you could just buy a Steam Deck..

For all the talking around here there's very little actual thought.
 

arvfab

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Or picture this, Sony just continues to port their games to PC making the need for a proprietary handheld from them completely useless as you could just buy a Steam Deck..

For all the talking around here there's very little actual thought.

So instead of selling first AND third party software on an own device, where the users might also subscribe for their subscription service, to further ensure that a user remains in the PlayStation ecosystem, they should lose 30% on their first party games (or 100% in case of piracy), the 30% they got from third party games, any possibility for subscription money, and all that after having spent money to make the port.

You are right, very little thought in here.
 
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